fix qt 6.10 debug build (#6271)

* fix qt 6.10 build

* fix games model parameter order and correct parameter names

* add missing include for qt5
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ebbit1q 2025-11-05 12:10:36 +01:00 committed by GitHub
parent 1c209b3320
commit d914667238
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GPG key ID: B5690EEEBB952194
8 changed files with 89 additions and 160 deletions

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@ -286,101 +286,49 @@ GamesProxyModel::GamesProxyModel(QObject *parent, const UserListProxy *_userList
setDynamicSortFilter(true);
}
void GamesProxyModel::setHideBuddiesOnlyGames(bool _showBuddiesOnlyGames)
{
hideBuddiesOnlyGames = _showBuddiesOnlyGames;
invalidateFilter();
}
void GamesProxyModel::setHideIgnoredUserGames(bool _hideIgnoredUserGames)
void GamesProxyModel::setGameFilters(bool _hideBuddiesOnlyGames,
bool _hideIgnoredUserGames,
bool _hideFullGames,
bool _hideGamesThatStarted,
bool _hidePasswordProtectedGames,
bool _hideNotBuddyCreatedGames,
bool _hideOpenDecklistGames,
const QString &_gameNameFilter,
const QString &_creatorNameFilter,
const QSet<int> &_gameTypeFilter,
int _maxPlayersFilterMin,
int _maxPlayersFilterMax,
const QTime &_maxGameAge,
bool _showOnlyIfSpectatorsCanWatch,
bool _showSpectatorPasswordProtected,
bool _showOnlyIfSpectatorsCanChat,
bool _showOnlyIfSpectatorsCanSeeHands)
{
#if (QT_VERSION >= QT_VERSION_CHECK(6, 9, 0))
beginFilterChange();
#endif
hideBuddiesOnlyGames = _hideBuddiesOnlyGames;
hideIgnoredUserGames = _hideIgnoredUserGames;
invalidateFilter();
}
void GamesProxyModel::setHideFullGames(bool _showFullGames)
{
hideFullGames = _showFullGames;
invalidateFilter();
}
void GamesProxyModel::setHideGamesThatStarted(bool _showGamesThatStarted)
{
hideGamesThatStarted = _showGamesThatStarted;
invalidateFilter();
}
void GamesProxyModel::setHidePasswordProtectedGames(bool _showPasswordProtectedGames)
{
hidePasswordProtectedGames = _showPasswordProtectedGames;
invalidateFilter();
}
void GamesProxyModel::setHideNotBuddyCreatedGames(bool value)
{
hideNotBuddyCreatedGames = value;
invalidateFilter();
}
void GamesProxyModel::setHideOpenDecklistGames(bool _hideOpenDecklistGames)
{
hideFullGames = _hideFullGames;
hideGamesThatStarted = _hideGamesThatStarted;
hidePasswordProtectedGames = _hidePasswordProtectedGames;
hideNotBuddyCreatedGames = _hideNotBuddyCreatedGames;
hideOpenDecklistGames = _hideOpenDecklistGames;
invalidateFilter();
}
void GamesProxyModel::setGameNameFilter(const QString &_gameNameFilter)
{
gameNameFilter = _gameNameFilter;
invalidateFilter();
}
void GamesProxyModel::setCreatorNameFilter(const QString &_creatorNameFilter)
{
creatorNameFilter = _creatorNameFilter;
invalidateFilter();
}
void GamesProxyModel::setGameTypeFilter(const QSet<int> &_gameTypeFilter)
{
gameTypeFilter = _gameTypeFilter;
invalidateFilter();
}
void GamesProxyModel::setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlayersFilterMax)
{
maxPlayersFilterMin = _maxPlayersFilterMin;
maxPlayersFilterMax = _maxPlayersFilterMax;
invalidateFilter();
}
void GamesProxyModel::setMaxGameAge(const QTime &_maxGameAge)
{
maxGameAge = _maxGameAge;
invalidateFilter();
}
void GamesProxyModel::setShowOnlyIfSpectatorsCanWatch(bool _showOnlyIfSpectatorsCanWatch)
{
showOnlyIfSpectatorsCanWatch = _showOnlyIfSpectatorsCanWatch;
invalidateFilter();
}
void GamesProxyModel::setShowSpectatorPasswordProtected(bool _showSpectatorPasswordProtected)
{
showSpectatorPasswordProtected = _showSpectatorPasswordProtected;
invalidateFilter();
}
void GamesProxyModel::setShowOnlyIfSpectatorsCanChat(bool _showOnlyIfSpectatorsCanChat)
{
showOnlyIfSpectatorsCanChat = _showOnlyIfSpectatorsCanChat;
invalidateFilter();
}
void GamesProxyModel::setShowOnlyIfSpectatorsCanSeeHands(bool _showOnlyIfSpectatorsCanSeeHands)
{
showOnlyIfSpectatorsCanSeeHands = _showOnlyIfSpectatorsCanSeeHands;
#if (QT_VERSION >= QT_VERSION_CHECK(6, 10, 0))
endFilterChange(QSortFilterProxyModel::Direction::Rows);
#else
invalidateFilter();
#endif
}
int GamesProxyModel::getNumFilteredGames() const
@ -400,25 +348,8 @@ int GamesProxyModel::getNumFilteredGames() const
void GamesProxyModel::resetFilterParameters()
{
hideFullGames = false;
hideGamesThatStarted = false;
hidePasswordProtectedGames = false;
hideBuddiesOnlyGames = false;
hideIgnoredUserGames = false;
hideNotBuddyCreatedGames = false;
hideOpenDecklistGames = false;
gameNameFilter = QString();
creatorNameFilter = QString();
gameTypeFilter.clear();
maxPlayersFilterMin = DEFAULT_MAX_PLAYERS_MIN;
maxPlayersFilterMax = DEFAULT_MAX_PLAYERS_MAX;
maxGameAge = DEFAULT_MAX_GAME_AGE;
showOnlyIfSpectatorsCanWatch = false;
showSpectatorPasswordProtected = false;
showOnlyIfSpectatorsCanChat = false;
showOnlyIfSpectatorsCanSeeHands = false;
invalidateFilter();
setGameFilters(false, false, false, false, false, false, false, QString(), QString(), {}, DEFAULT_MAX_PLAYERS_MIN,
DEFAULT_MAX_PLAYERS_MAX, DEFAULT_MAX_GAME_AGE, false, false, false, false);
}
bool GamesProxyModel::areFilterParametersSetToDefaults() const
@ -434,32 +365,24 @@ bool GamesProxyModel::areFilterParametersSetToDefaults() const
void GamesProxyModel::loadFilterParameters(const QMap<int, QString> &allGameTypes)
{
GameFiltersSettings &gameFilters = SettingsCache::instance().gameFilters();
hideFullGames = gameFilters.isHideFullGames();
hideGamesThatStarted = gameFilters.isHideGamesThatStarted();
hidePasswordProtectedGames = gameFilters.isHidePasswordProtectedGames();
hideIgnoredUserGames = gameFilters.isHideIgnoredUserGames();
hideBuddiesOnlyGames = gameFilters.isHideBuddiesOnlyGames();
hideNotBuddyCreatedGames = gameFilters.isHideNotBuddyCreatedGames();
hideOpenDecklistGames = gameFilters.isHideOpenDecklistGames();
gameNameFilter = gameFilters.getGameNameFilter();
creatorNameFilter = gameFilters.getCreatorNameFilter();
maxPlayersFilterMin = gameFilters.getMinPlayers();
maxPlayersFilterMax = gameFilters.getMaxPlayers();
maxGameAge = gameFilters.getMaxGameAge();
showOnlyIfSpectatorsCanWatch = gameFilters.isShowOnlyIfSpectatorsCanWatch();
showSpectatorPasswordProtected = gameFilters.isShowSpectatorPasswordProtected();
showOnlyIfSpectatorsCanChat = gameFilters.isShowOnlyIfSpectatorsCanChat();
showOnlyIfSpectatorsCanSeeHands = gameFilters.isShowOnlyIfSpectatorsCanSeeHands();
QSet<int> newGameTypeFilter;
QMapIterator<int, QString> gameTypesIterator(allGameTypes);
while (gameTypesIterator.hasNext()) {
gameTypesIterator.next();
if (gameFilters.isGameTypeEnabled(gameTypesIterator.value())) {
gameTypeFilter.insert(gameTypesIterator.key());
newGameTypeFilter.insert(gameTypesIterator.key());
}
}
invalidateFilter();
setGameFilters(gameFilters.isHideBuddiesOnlyGames(), gameFilters.isHideIgnoredUserGames(),
gameFilters.isHideFullGames(), gameFilters.isHideGamesThatStarted(),
gameFilters.isHidePasswordProtectedGames(), gameFilters.isHideNotBuddyCreatedGames(),
gameFilters.isHideOpenDecklistGames(), gameFilters.getGameNameFilter(),
gameFilters.getCreatorNameFilter(), newGameTypeFilter, gameFilters.getMinPlayers(),
gameFilters.getMaxPlayers(), gameFilters.getMaxGameAge(),
gameFilters.isShowOnlyIfSpectatorsCanWatch(), gameFilters.isShowSpectatorPasswordProtected(),
gameFilters.isShowOnlyIfSpectatorsCanChat(), gameFilters.isShowOnlyIfSpectatorsCanSeeHands());
}
void GamesProxyModel::saveFilterParameters(const QMap<int, QString> &allGameTypes)
@ -577,5 +500,9 @@ bool GamesProxyModel::filterAcceptsRow(int sourceRow) const
void GamesProxyModel::refresh()
{
#if (QT_VERSION >= QT_VERSION_CHECK(6, 10, 0))
endFilterChange(QSortFilterProxyModel::Direction::Rows);
#else
invalidateFilter();
#endif
}