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Move to bottom of library in random order. (#3549)
* - Allow shuffling a subset of a zone - When moving cards to the bottom of library, shuffle them after - Process events in the correct order serverside * Zach fixes Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * Comments + additional guard
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commit
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10 changed files with 160 additions and 109 deletions
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@ -1,6 +1,8 @@
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#include "messagelogwidget.h"
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#include <utility>
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#include "carditem.h"
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#include "cardzone.h"
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#include "messagelogwidget.h"
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#include "pb/context_move_card.pb.h"
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#include "pb/context_mulligan.pb.h"
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#include "pb/serverinfo_user.pb.h"
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@ -120,14 +122,14 @@ MessageLogWidget::getFromStr(CardZone *zone, QString cardName, int position, boo
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void MessageLogWidget::containerProcessingDone()
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{
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if (currentContext == MessageContext_MoveCard) {
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for (int i = 0; i < moveCardQueue.size(); ++i)
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logDoMoveCard(moveCardQueue[i]);
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for (auto &i : moveCardQueue)
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logDoMoveCard(i);
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moveCardQueue.clear();
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moveCardPT.clear();
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moveCardTapped.clear();
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} else if (currentContext == MessageContext_Mulligan) {
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logMulligan(mulliganPlayer, mulliganNumber);
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mulliganPlayer = 0;
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mulliganPlayer = nullptr;
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mulliganNumber = 0;
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}
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@ -141,7 +143,7 @@ void MessageLogWidget::containerProcessingStarted(const GameEventContext &contex
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else if (context.HasExtension(Context_Mulligan::ext)) {
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const Context_Mulligan &contextMulligan = context.GetExtension(Context_Mulligan::ext);
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currentContext = MessageContext_Mulligan;
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mulliganPlayer = 0;
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mulliganPlayer = nullptr;
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mulliganNumber = contextMulligan.number();
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}
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}
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@ -158,9 +160,9 @@ void MessageLogWidget::logAttachCard(Player *player, QString cardName, Player *t
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{
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appendHtmlServerMessage(tr("%1 attaches %2 to %3's %4.")
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.arg(sanitizeHtml(player->getName()))
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.arg(cardLink(cardName))
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.arg(cardLink(std::move(cardName)))
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.arg(sanitizeHtml(targetPlayer->getName()))
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.arg(cardLink(targetCardName)));
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.arg(cardLink(std::move(targetCardName))));
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}
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void MessageLogWidget::logConcede(Player *player)
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@ -247,7 +249,7 @@ void MessageLogWidget::logCreateToken(Player *player, QString cardName, QString
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{
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appendHtmlServerMessage(tr("%1 creates token: %2%3.")
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.arg(sanitizeHtml(player->getName()))
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.arg(cardLink(cardName))
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.arg(cardLink(std::move(cardName)))
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.arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
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}
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@ -264,7 +266,8 @@ void MessageLogWidget::logDeckSelect(Player *player, QString deckHash, int sideb
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void MessageLogWidget::logDestroyCard(Player *player, QString cardName)
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{
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appendHtmlServerMessage(tr("%1 destroys %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)));
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appendHtmlServerMessage(
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tr("%1 destroys %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(std::move(cardName))));
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}
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void MessageLogWidget::logDoMoveCard(LogMoveCard &lmc)
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@ -395,7 +398,7 @@ void MessageLogWidget::logJoin(Player *player)
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void MessageLogWidget::logJoinSpectator(QString name)
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{
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soundEngine->playSound("spectator_join");
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appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(name)));
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appendHtmlServerMessage(tr("%1 is now watching the game.").arg(sanitizeHtml(std::move(name))));
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}
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void MessageLogWidget::logKicked()
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@ -406,15 +409,15 @@ void MessageLogWidget::logKicked()
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void MessageLogWidget::logLeave(Player *player, QString reason)
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{
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soundEngine->playSound("player_leave");
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appendHtmlServerMessage(tr("%1 has left the game (%2).").arg(sanitizeHtml(player->getName()), sanitizeHtml(reason)),
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true);
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appendHtmlServerMessage(
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tr("%1 has left the game (%2).").arg(sanitizeHtml(player->getName()), sanitizeHtml(std::move(reason))), true);
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}
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void MessageLogWidget::logLeaveSpectator(QString name, QString reason)
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{
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soundEngine->playSound("spectator_leave");
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appendHtmlServerMessage(
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tr("%1 is not watching the game any more (%2).").arg(sanitizeHtml(name), sanitizeHtml(reason)));
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appendHtmlServerMessage(tr("%1 is not watching the game any more (%2).")
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.arg(sanitizeHtml(std::move(name)), sanitizeHtml(std::move(reason))));
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}
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void MessageLogWidget::logNotReadyStart(Player *player)
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@ -551,7 +554,7 @@ void MessageLogWidget::logRollDie(Player *player, int sides, int roll)
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void MessageLogWidget::logSay(Player *player, QString message)
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{
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appendMessage(message, 0, player->getName(), UserLevelFlags(player->getUserInfo()->user_level()),
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appendMessage(std::move(message), nullptr, player->getName(), UserLevelFlags(player->getUserInfo()->user_level()),
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QString::fromStdString(player->getUserInfo()->privlevel()), true);
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}
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@ -636,7 +639,7 @@ void MessageLogWidget::logSetAnnotation(Player *player, CardItem *card, QString
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QString(tr("%1 sets annotation of %2 to %3."))
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.arg(sanitizeHtml(player->getName()))
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.arg(cardLink(card->getName()))
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.arg(QString(""<font color=\"blue\">%1</font>"").arg(sanitizeHtml(newAnnotation))));
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.arg(QString(""<font color=\"blue\">%1</font>"").arg(sanitizeHtml(std::move(newAnnotation)))));
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}
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void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int counterId, int value, int oldValue)
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@ -665,7 +668,7 @@ void MessageLogWidget::logSetCardCounter(Player *player, QString cardName, int c
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appendHtmlServerMessage(finalStr.arg(sanitizeHtml(player->getName()))
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.arg("<font color=\"blue\">" + QString::number(delta) + "</font>")
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.arg(colorStr)
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.arg(cardLink(cardName))
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.arg(cardLink(std::move(cardName)))
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.arg(value));
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}
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@ -741,13 +744,36 @@ void MessageLogWidget::logSetTapped(Player *player, CardItem *card, bool tapped)
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}
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}
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void MessageLogWidget::logShuffle(Player *player, CardZone *zone)
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void MessageLogWidget::logShuffle(Player *player, CardZone *zone, int start, int end)
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{
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soundEngine->playSound("shuffle");
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if (currentContext != MessageContext_Mulligan)
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if (currentContext == MessageContext_Mulligan) {
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return;
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}
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// start and end are indexes into the portion of the deck that was shuffled
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// with negitive numbers counging from the bottom up.
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if (start == 0 && end == -1) {
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appendHtmlServerMessage(tr("%1 shuffles %2.")
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.arg(sanitizeHtml(player->getName()))
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.arg(zone->getTranslatedName(true, CaseShuffleZone)));
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} else if (start < 0 && end == -1) {
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appendHtmlServerMessage(tr("%1 shuffles the bottom %3 cards of %2.")
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.arg(sanitizeHtml(player->getName()))
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.arg(zone->getTranslatedName(true, CaseShuffleZone))
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.arg(-start));
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} else if (start < 0 && end > 0) {
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appendHtmlServerMessage(tr("%1 shuffles the top %3 cards of %2.")
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.arg(sanitizeHtml(player->getName()))
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.arg(zone->getTranslatedName(true, CaseShuffleZone))
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.arg(end + 1));
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} else {
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appendHtmlServerMessage(tr("%1 shuffles cards %3 - %4 of %2.")
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.arg(sanitizeHtml(player->getName()))
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.arg(zone->getTranslatedName(true, CaseShuffleZone))
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.arg(start)
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.arg(end));
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}
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}
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void MessageLogWidget::logSpectatorSay(QString spectatorName,
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@ -755,7 +781,7 @@ void MessageLogWidget::logSpectatorSay(QString spectatorName,
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QString userPrivLevel,
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QString message)
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{
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appendMessage(message, 0, spectatorName, spectatorUserLevel, userPrivLevel, false);
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appendMessage(std::move(message), nullptr, spectatorName, spectatorUserLevel, userPrivLevel, false);
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}
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void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone)
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@ -767,7 +793,8 @@ void MessageLogWidget::logStopDumpZone(Player *player, CardZone *zone)
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void MessageLogWidget::logUnattachCard(Player *player, QString cardName)
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{
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appendHtmlServerMessage(tr("%1 unattaches %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(cardName)));
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appendHtmlServerMessage(
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tr("%1 unattaches %2.").arg(sanitizeHtml(player->getName())).arg(cardLink(std::move(cardName))));
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}
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void MessageLogWidget::logUndoDraw(Player *player, QString cardName)
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@ -784,7 +811,7 @@ void MessageLogWidget::logUndoDraw(Player *player, QString cardName)
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void MessageLogWidget::connectToPlayer(Player *player)
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{
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connect(player, SIGNAL(logSay(Player *, QString)), this, SLOT(logSay(Player *, QString)));
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connect(player, SIGNAL(logShuffle(Player *, CardZone *)), this, SLOT(logShuffle(Player *, CardZone *)));
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connect(player, &Player::logShuffle, this, &MessageLogWidget::logShuffle);
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connect(player, SIGNAL(logRollDie(Player *, int, int)), this, SLOT(logRollDie(Player *, int, int)));
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connect(player, SIGNAL(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)), this,
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SLOT(logCreateArrow(Player *, Player *, QString, Player *, QString, bool)));
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