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Move to bottom of library in random order. (#3549)
* - Allow shuffling a subset of a zone - When moving cards to the bottom of library, shuffle them after - Process events in the correct order serverside * Zach fixes Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * Comments + additional guard
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10 changed files with 160 additions and 109 deletions
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@ -103,7 +103,7 @@ signals:
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void newCardAdded(AbstractCardItem *card);
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// Log events
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void logSay(Player *player, QString message);
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void logShuffle(Player *player, CardZone *zone);
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void logShuffle(Player *player, CardZone *zone, int start, int end);
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void logRollDie(Player *player, int sides, int roll);
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void logCreateArrow(Player *player,
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Player *startPlayer,
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