From dbaf5f2e059528e63489e14a102896761780ad97 Mon Sep 17 00:00:00 2001 From: BruebachL <44814898+BruebachL@users.noreply.github.com> Date: Sun, 10 May 2026 11:35:17 +0200 Subject: [PATCH] [GameSelector] Don't conditionally initialize gamesListProxyModel (#6870) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Took 44 seconds Co-authored-by: Lukas BrĂ¼bach --- cockatrice/src/interface/widgets/server/game_selector.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/cockatrice/src/interface/widgets/server/game_selector.cpp b/cockatrice/src/interface/widgets/server/game_selector.cpp index ea1a1cc91..dd29f4fc6 100644 --- a/cockatrice/src/interface/widgets/server/game_selector.cpp +++ b/cockatrice/src/interface/widgets/server/game_selector.cpp @@ -37,8 +37,9 @@ GameSelector::GameSelector(AbstractClient *_client, connect(gameListView, &QTreeView::customContextMenuRequested, this, &GameSelector::customContextMenu); gameListModel = new GamesModel(_rooms, _gameTypes, this); + gameListProxyModel = new GamesProxyModel(this, tabSupervisor->getUserListManager()); + if (showFilters) { - gameListProxyModel = new GamesProxyModel(this, tabSupervisor->getUserListManager()); gameListProxyModel->setSourceModel(gameListModel); gameListProxyModel->setSortCaseSensitivity(Qt::CaseInsensitive); gameListView->setModel(gameListProxyModel);