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Fix replay chatview with new gummys (#2340)
Fix #2334 This update fixes the violation that happens when watching replays to determin the proper user privlevel in order to generate the correct gummy.
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7 changed files with 12 additions and 12 deletions
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@ -53,7 +53,7 @@ public slots:
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void logGameStart();
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void logConnectionStateChanged(Player *player, bool connectionState);
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void logSay(Player *player, QString message);
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void logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString message);
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void logSpectatorSay(QString spectatorName, UserLevelFlags spectatorUserLevel, QString userPrivLevel, QString message);
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void logShuffle(Player *player, CardZone *zone);
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void logRollDie(Player *player, int sides, int roll);
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void logDrawCards(Player *player, int number);
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