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Shortened animation time between phases
+ changed from 50ms to 25ms between update calls.
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1 changed files with 1 additions and 1 deletions
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@ -65,7 +65,7 @@ void PhaseButton::setActive(bool _active)
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return;
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return;
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active = _active;
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active = _active;
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activeAnimationTimer->start(50);
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activeAnimationTimer->start(25);
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}
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}
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void PhaseButton::updateAnimation()
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void PhaseButton::updateAnimation()
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