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[Protocol] Share tournament messages and report draws explicitly
- TournamentPlayer/TournamentPairing/TournamentSettings move into serverinfo_tournament.proto, imported by both the tournament event and the tournament game commands, so Command_CreateGame reaches them without crossing the command/event boundary - Command_CreateGame carries the full TournamentSettings instead of a duplicate games_per_match field, keeping game creation and mid-game changes on one wire representation - draw results are explicit: Command_ReportMatchResult and TournamentPairing gain is_draw, so a report stays distinguishable from an unset -1 winner - pairing match-wins are uint32 like the other game counts
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5 changed files with 45 additions and 27 deletions
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@ -185,6 +185,7 @@ set(PROTO_FILES
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serverinfo_replay_match.proto
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serverinfo_report.proto
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serverinfo_room.proto
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serverinfo_tournament.proto
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serverinfo_user.proto
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serverinfo_user_alt.proto
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serverinfo_user_session.proto
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