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[Client] Extract sendPrivateMessage() to fix invite message draft overwrite
sendInviteMessage() was calling sayEdit->setText(text) then sendMessage(), which overwrites any text the user had typed. Extract the command-building and sending logic into a new sendPrivateMessage(const QString &text) method that takes the text directly. sendMessage() now calls it after its guards and clears sayEdit; sendInviteMessage() calls it directly without touching the input field at all. Took 33 minutes
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parent
f210cef08c
commit
de2b948533
2 changed files with 19 additions and 13 deletions
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@ -96,6 +96,18 @@ void TabMessage::closeEvent(QCloseEvent *event)
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event->accept();
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}
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void TabMessage::sendPrivateMessage(const QString &text)
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{
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Command_Message cmd;
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cmd.set_user_name(otherUserInfo->name());
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cmd.set_message(text.toStdString());
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PendingCommand *pend = client->prepareSessionCommand(cmd);
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pend->setExtraData(text);
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connect(pend, &PendingCommand::finished, this, &TabMessage::messageSent);
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client->sendCommand(pend);
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}
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void TabMessage::sendMessage()
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{
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if (sayEdit->text().isEmpty()) {
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@ -103,28 +115,21 @@ void TabMessage::sendMessage()
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}
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if (!userOnline) {
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// Keep the draft: the user may be back momentarily, and the typed text
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// should not be lost to a transient offline spell.
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notifyUserOffline();
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return;
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}
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Command_Message cmd;
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cmd.set_user_name(otherUserInfo->name());
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cmd.set_message(sayEdit->text().toStdString());
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PendingCommand *pend = client->prepareSessionCommand(cmd);
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pend->setExtraData(sayEdit->text());
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connect(pend, &PendingCommand::finished, this, &TabMessage::messageSent);
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client->sendCommand(pend);
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sendPrivateMessage(sayEdit->text());
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sayEdit->clear();
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}
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void TabMessage::sendInviteMessage(const QString &text)
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{
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sayEdit->setText(text);
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sendMessage();
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if (!userOnline) {
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notifyUserOffline();
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return;
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}
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sendPrivateMessage(text);
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}
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void TabMessage::messageSent(const Response &response,
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@ -67,6 +67,7 @@ public:
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void sendInviteMessage(const QString &text);
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private:
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void sendPrivateMessage(const QString &text);
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bool shouldShowSystemPopup(const Event_UserMessage &event);
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void showSystemPopup(const Event_UserMessage &event);
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void notifyUserOffline();
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