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more integration tests
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192 changed files with 3090 additions and 1657 deletions
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@ -1,11 +1,12 @@
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// Room scenarios — Event_ListRooms handling, auto-join, Response_JoinRoom,
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// room chat, and in-room game list updates.
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// room chat (inbound + outbound), game list updates, and leaveRoom.
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import { create } from '@bufbuild/protobuf';
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import { describe, expect, it } from 'vitest';
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import { Data } from '@app/types';
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import { store } from '@app/store';
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import { RoomCommands } from '@app/websocket';
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import { connectAndHandshake } from './helpers/setup';
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import {
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@ -15,7 +16,8 @@ import {
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buildSessionEventMessage,
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deliverMessage,
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} from './helpers/protobuf-builders';
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import { findLastSessionCommand } from './helpers/command-capture';
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import { findLastSessionCommand, findLastRoomCommand, captureAllOutbound } from './helpers/command-capture';
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import { fromBinary, hasExtension, getExtension } from '@bufbuild/protobuf';
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function makeRoom(overrides: Partial<{
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roomId: number;
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@ -35,6 +37,21 @@ function makeRoom(overrides: Partial<{
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});
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}
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/** Deliver Event_ListRooms then join a single auto-join room, returning the roomId. */
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function setupJoinedRoom(roomId = 1): void {
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deliverMessage(buildSessionEventMessage(
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Data.Event_ListRooms_ext,
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create(Data.Event_ListRoomsSchema, { roomList: [makeRoom({ roomId, autoJoin: true })] })
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));
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const join = findLastSessionCommand(Data.Command_JoinRoom_ext);
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deliverMessage(buildResponseMessage(buildResponse({
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cmdId: join.cmdId,
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responseCode: Data.Response_ResponseCode.RespOk,
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ext: Data.Response_JoinRoom_ext,
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value: create(Data.Response_JoinRoomSchema, { roomInfo: makeRoom({ roomId }) }),
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})));
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}
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describe('rooms', () => {
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it('populates rooms state from Event_ListRooms', () => {
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connectAndHandshake();
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@ -81,18 +98,7 @@ describe('rooms', () => {
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it('appends a room chat message on Event_RoomSay', () => {
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connectAndHandshake();
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deliverMessage(buildSessionEventMessage(
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Data.Event_ListRooms_ext,
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create(Data.Event_ListRoomsSchema, { roomList: [makeRoom({ roomId: 1, autoJoin: true })] })
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));
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const join = findLastSessionCommand(Data.Command_JoinRoom_ext);
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deliverMessage(buildResponseMessage(buildResponse({
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cmdId: join.cmdId,
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responseCode: Data.Response_ResponseCode.RespOk,
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ext: Data.Response_JoinRoom_ext,
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value: create(Data.Response_JoinRoomSchema, { roomInfo: makeRoom({ roomId: 1 }) }),
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})));
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setupJoinedRoom(1);
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const say = create(Data.Event_RoomSaySchema, {
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name: 'bob',
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@ -109,18 +115,7 @@ describe('rooms', () => {
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it('updates the game list on Event_ListGames', () => {
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connectAndHandshake();
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deliverMessage(buildSessionEventMessage(
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Data.Event_ListRooms_ext,
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create(Data.Event_ListRoomsSchema, { roomList: [makeRoom({ roomId: 1, autoJoin: true })] })
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));
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const join = findLastSessionCommand(Data.Command_JoinRoom_ext);
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deliverMessage(buildResponseMessage(buildResponse({
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cmdId: join.cmdId,
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responseCode: Data.Response_ResponseCode.RespOk,
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ext: Data.Response_JoinRoom_ext,
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value: create(Data.Response_JoinRoomSchema, { roomInfo: makeRoom({ roomId: 1 }) }),
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})));
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setupJoinedRoom(1);
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const game = create(Data.ServerInfo_GameSchema, {
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gameId: 42,
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@ -137,4 +132,102 @@ describe('rooms', () => {
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expect(roomGames?.[42]?.info?.description).toBe('Test Game');
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expect(roomGames?.[42]?.info?.gameId).toBe(42);
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});
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});
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it('auto-join filters correctly across multiple rooms', () => {
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connectAndHandshake();
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deliverMessage(buildSessionEventMessage(
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Data.Event_ListRooms_ext,
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create(Data.Event_ListRoomsSchema, {
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roomList: [
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makeRoom({ roomId: 1, name: 'Lobby', autoJoin: true }),
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makeRoom({ roomId: 2, name: 'Legacy', autoJoin: false }),
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makeRoom({ roomId: 3, name: 'Modern', autoJoin: true }),
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],
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})
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));
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// Count outbound JoinRoom commands
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const containers = captureAllOutbound();
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const joinCommands: number[] = [];
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for (const container of containers) {
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for (const cmd of container.sessionCommand ?? []) {
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if (hasExtension(cmd, Data.Command_JoinRoom_ext)) {
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joinCommands.push(getExtension(cmd, Data.Command_JoinRoom_ext).roomId);
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}
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}
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}
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expect(joinCommands).toHaveLength(2);
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expect(joinCommands).toContain(1);
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expect(joinCommands).toContain(3);
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expect(joinCommands).not.toContain(2);
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});
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it('sends outbound Command_RoomSay with trimmed message', () => {
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connectAndHandshake();
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setupJoinedRoom(1);
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RoomCommands.roomSay(1, ' hello ');
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const { value } = findLastRoomCommand(Data.Command_RoomSay_ext);
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expect(value.message).toBe('hello');
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});
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it('removes room from joinedRoomIds on leaveRoom round-trip', () => {
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connectAndHandshake();
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setupJoinedRoom(1);
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expect(store.getState().rooms.joinedRoomIds[1]).toBe(true);
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RoomCommands.leaveRoom(1);
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const leave = findLastRoomCommand(Data.Command_LeaveRoom_ext);
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deliverMessage(buildResponseMessage(buildResponse({
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cmdId: leave.cmdId,
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responseCode: Data.Response_ResponseCode.RespOk,
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})));
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expect(store.getState().rooms.joinedRoomIds[1]).toBeUndefined();
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});
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it('tracks user join and leave within a room', () => {
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connectAndHandshake();
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setupJoinedRoom(1);
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deliverMessage(buildRoomEventMessage(1, Data.Event_JoinRoom_ext, create(Data.Event_JoinRoomSchema, {
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userInfo: create(Data.ServerInfo_UserSchema, { name: 'bob' }),
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})));
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expect(store.getState().rooms.rooms[1]?.users?.bob).toBeDefined();
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deliverMessage(buildRoomEventMessage(1, Data.Event_LeaveRoom_ext, create(Data.Event_LeaveRoomSchema, {
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name: 'bob',
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})));
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expect(store.getState().rooms.rooms[1]?.users?.bob).toBeUndefined();
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});
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it('tracks game creation and join within a room', () => {
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connectAndHandshake();
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setupJoinedRoom(1);
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RoomCommands.createGame(1, { description: 'Casual', maxPlayers: 2 });
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const create_ = findLastRoomCommand(Data.Command_CreateGame_ext);
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expect(create_.value.description).toBe('Casual');
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deliverMessage(buildResponseMessage(buildResponse({
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cmdId: create_.cmdId,
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responseCode: Data.Response_ResponseCode.RespOk,
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})));
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RoomCommands.joinGame(1, { gameId: 99 });
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const join = findLastRoomCommand(Data.Command_JoinGame_ext);
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deliverMessage(buildResponseMessage(buildResponse({
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cmdId: join.cmdId,
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responseCode: Data.Response_ResponseCode.RespOk,
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})));
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expect(store.getState().rooms.joinedGameIds[1]?.[99]).toBe(true);
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});
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});
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