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Check for client updates on startup (#5359)
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e0829a75d2
commit
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13 changed files with 142 additions and 10 deletions
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@ -40,6 +40,8 @@
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#include "../../settings/cache_settings.h"
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#include "../../utility/logger.h"
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#include "../get_text_with_max.h"
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#include "../network/client_update_checker.h"
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#include "../network/release_channel.h"
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#include "../tabs/tab_game.h"
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#include "../tabs/tab_supervisor.h"
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#include "pb/event_connection_closed.pb.h"
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@ -879,6 +881,10 @@ MainWindow::MainWindow(QWidget *parent)
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void MainWindow::startupConfigCheck()
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{
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if (SettingsCache::instance().getCheckUpdatesOnStartup()) {
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actCheckClientUpdates();
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}
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if (SettingsCache::instance().getClientVersion() == CLIENT_INFO_NOT_SET) {
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// no config found, 99% new clean install
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qDebug() << "Startup: old client version empty, assuming first start after clean install";
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@ -1223,6 +1229,21 @@ void MainWindow::actCheckServerUpdates()
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connect(hps, &HandlePublicServers::sigPublicServersDownloadedSuccessfully, [=]() { hps->deleteLater(); });
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}
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void MainWindow::actCheckClientUpdates()
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{
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auto checker = new ClientUpdateChecker(this);
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connect(checker, &ClientUpdateChecker::finishedCheck, this, &MainWindow::checkClientUpdatesFinished);
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checker->check();
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}
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void MainWindow::checkClientUpdatesFinished(bool needToUpdate, bool /* isCompatible */, Release * /* release */)
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{
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if (needToUpdate) {
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DlgUpdate dlg(this);
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dlg.exec();
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}
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}
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void MainWindow::refreshShortcuts()
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{
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ShortcutsSettings &shortcuts = SettingsCache::instance().shortcuts();
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@ -30,6 +30,7 @@
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#include <QSystemTrayIcon>
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#include <QtNetwork>
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class Release;
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class DlgConnect;
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class DlgViewLog;
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class GameReplay;
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@ -49,6 +50,7 @@ class MainWindow : public QMainWindow
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public slots:
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void actCheckCardUpdates();
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void actCheckServerUpdates();
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void actCheckClientUpdates();
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private slots:
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void updateTabMenu(const QList<QMenu *> &newMenuList);
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void statusChanged(ClientStatus _status);
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@ -95,6 +97,8 @@ private slots:
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void cardDatabaseNewSetsFound(int numUnknownSets, QStringList unknownSetsNames);
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void cardDatabaseAllNewSetsEnabled();
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void checkClientUpdatesFinished(bool needToUpdate, bool isCompatible, Release *release);
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void actOpenCustomFolder();
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void actOpenCustomsetsFolder();
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void actAddCustomSet();
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