Update Player::MoveCard to include the card UUID.

This commit is contained in:
Lukas Brübach 2024-11-15 23:25:24 +01:00
parent 121e789716
commit dfb34b86a6

View file

@ -2168,6 +2168,9 @@ void Player::eventMoveCard(const Event_MoveCard &event, const GameEventContext &
if (event.has_card_name()) {
card->setName(QString::fromStdString(event.card_name()));
}
if (event.has_new_card_uuid()) {
card->setUUID(QString::fromStdString(event.new_card_uuid()));
}
if (card->getAttachedTo() && (startZone != targetZone)) {
CardItem *parentCard = card->getAttachedTo();