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Fixed automatic table resize. This fixes bug #0000023.
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3 changed files with 5 additions and 1 deletions
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@ -66,6 +66,7 @@ void GameScene::rearrange()
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playersRect = QRectF(0, 0, sceneWidth, sceneHeight);
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setSceneRect(sceneRect().x(), sceneRect().y(), sceneWidth, sceneHeight);
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processViewSizeChange(viewSize);
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qDebug(QString("rearrange(): w=%1 h=%2").arg(sceneWidth).arg(sceneHeight).toLatin1());
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}
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@ -108,6 +109,8 @@ void GameScene::closeMostRecentZoneView()
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void GameScene::processViewSizeChange(const QSize &newSize)
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{
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viewSize = newSize;
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qreal newRatio = ((qreal) newSize.width()) / newSize.height();
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qreal minWidth = 0;
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for (int i = 0; i < players.size(); ++i) {
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