[Refactor] Retype PlayerActions onto CardState

This commit is contained in:
Lukas Brübach 2026-10-07 09:35:12 +02:00 • committed by GitHub
parent e2cbbecefe
commit e0d2f158e9
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
14 changed files with 137 additions and 126 deletions

View file

@ -396,7 +396,7 @@ void PlayerEventHandler::eventMoveCard(const Event_MoveCard &event, const GameEv
if (player->getPlayerActions()->isMovingCardsUntil() && startZoneString == ZoneNames::DECK &&
targetZone->getName() == ZoneNames::STACK) {
player->getPlayerActions()->moveOneCardUntil(toCardItem(card));
player->getPlayerActions()->moveOneCardUntil(card);
}
}