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Fixed most issues from codacy (#3050)
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parent
3c3e6ae68a
commit
e127cb74b6
16 changed files with 26 additions and 33 deletions
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@ -89,7 +89,7 @@ Server_Player::Server_Player(Server_Game *_game,
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bool _spectator,
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Server_AbstractUserInterface *_userInterface)
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: ServerInfo_User_Container(_userInfo), game(_game), userInterface(_userInterface), deck(0), pingTime(0),
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playerId(_playerId), spectator(_spectator), nextCardId(0), readyStart(false), conceded(false),
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playerId(_playerId), spectator(_spectator), initialCards(0), nextCardId(0), readyStart(false), conceded(false),
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sideboardLocked(true)
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{
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}
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@ -326,7 +326,7 @@ private:
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int x;
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public:
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MoveCardCompareFunctor(int _x) : x(_x)
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explicit MoveCardCompareFunctor(int _x) : x(_x)
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{
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}
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inline bool operator()(QPair<Server_Card *, int> a, QPair<Server_Card *, int> b)
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@ -451,7 +451,6 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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}
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}
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int publicNewX;
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if (card->getDestroyOnZoneChange() && (startzone->getName() != targetzone->getName())) {
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Event_DestroyCard event;
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event.set_zone_name(startzone->getName().toStdString());
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@ -504,7 +503,7 @@ Response::ResponseCode Server_Player::moveCard(GameEventStorage &ges,
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if (startzone->getType() == ServerInfo_Zone::HiddenZone)
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privatePosition = position;
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publicNewX = newX;
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int publicNewX = newX;
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Event_MoveCard eventOthers;
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eventOthers.set_start_player_id(startzone->getPlayer()->getPlayerId());
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@ -674,7 +673,7 @@ Server_Player::cmdDeckSelect(const Command_DeckSelect &cmd, ResponseContainer &r
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try {
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newDeck = game->getRoom()->getServer()->getDatabaseInterface()->getDeckFromDatabase(cmd.deck_id(),
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userInfo->id());
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} catch (Response::ResponseCode r) {
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} catch (Response::ResponseCode &r) {
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return r;
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}
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} else
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@ -1600,9 +1599,8 @@ Server_Player::cmdRevealCards(const Command_RevealCards &cmd, ResponseContainer
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if (conceded)
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return Response::RespContextError;
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Server_Player *otherPlayer = 0;
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if (cmd.has_player_id()) {
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otherPlayer = game->getPlayers().value(cmd.player_id());
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Server_Player *otherPlayer = game->getPlayers().value(cmd.player_id());
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if (!otherPlayer)
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return Response::RespNameNotFound;
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}
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