Proper macro.

Took 5 minutes
This commit is contained in:
Lukas Brübach 2026-01-01 14:22:26 +01:00
parent a9a2fc62b9
commit e2f6ccaba4

View file

@ -1023,7 +1023,7 @@ public slots:
void setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens); void setAnnotateTokens(QT_STATE_CHANGED_T _annotateTokens);
void setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes); void setTabGameSplitterSizes(const QByteArray &_tabGameSplitterSizes);
void setShowShortcuts(QT_STATE_CHANGED_T _showShortcuts); void setShowShortcuts(QT_STATE_CHANGED_T _showShortcuts);
void setShowGameSelectorFilterToolbar(Qt::CheckState _showGameSelectorFilterToolbar); void setShowGameSelectorFilterToolbar(QT_STATE_CHANGED_T _showGameSelectorFilterToolbar);
void setDisplayCardNames(QT_STATE_CHANGED_T _displayCardNames); void setDisplayCardNames(QT_STATE_CHANGED_T _displayCardNames);
void setOverrideAllCardArtWithPersonalPreference(QT_STATE_CHANGED_T _overrideAllCardArt); void setOverrideAllCardArtWithPersonalPreference(QT_STATE_CHANGED_T _overrideAllCardArt);
void setBumpSetsWithCardsInDeckToTop(QT_STATE_CHANGED_T _bumpSetsWithCardsInDeckToTop); void setBumpSetsWithCardsInDeckToTop(QT_STATE_CHANGED_T _bumpSetsWithCardsInDeckToTop);