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Minor bugfixes
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9 changed files with 26 additions and 17 deletions
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@ -130,7 +130,6 @@ void MainWindow::buttonSay()
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void MainWindow::playerIdReceived(int id, QString name)
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{
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game = new Game(db, client, scene, actionsMenu, cardMenu, id, name);
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connect(game, SIGNAL(submitDecklist()), this, SLOT(decklistDialog()));
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connect(game, SIGNAL(hoverCard(QString)), this, SLOT(hoverCard(QString)));
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connect(game, SIGNAL(playerAdded(Player *)), this, SLOT(playerAdded(Player *)));
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connect(game, SIGNAL(playerRemoved(Player *)), this, SLOT(playerRemoved(Player *)));
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