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Pass QTime objects instead of references (#5209)
- References seem to go to 0 in newer Qt versions(?) https://doc.qt.io/qt-6/qtime.html > QTime objects should be passed by value rather than by reference to const; they simply package int.
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2 changed files with 2 additions and 2 deletions
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@ -276,7 +276,7 @@ int DlgFilterGames::getMaxPlayersFilterMax() const
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return maxPlayersFilterMaxSpinBox->value();
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}
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const QTime &DlgFilterGames::getMaxGameAge() const
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QTime DlgFilterGames::getMaxGameAge() const
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{
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int index = maxGameAgeComboBox->currentIndex();
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if (index < 0 || index >= gameAgeMap.size()) { // index is out of bounds
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@ -67,7 +67,7 @@ public:
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int getMaxPlayersFilterMin() const;
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int getMaxPlayersFilterMax() const;
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void setMaxPlayersFilter(int _maxPlayersFilterMin, int _maxPlayersFilterMax);
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const QTime &getMaxGameAge() const;
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QTime getMaxGameAge() const;
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const QMap<QTime, QString> gameAgeMap;
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bool getShowOnlyIfSpectatorsCanWatch() const;
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bool getShowSpectatorPasswordProtected() const;
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