From e3465be8c118c7f4013229471b57dd2c082c8159 Mon Sep 17 00:00:00 2001 From: RickyRister <42636155+RickyRister@users.noreply.github.com> Date: Sun, 27 Apr 2025 21:27:22 -0700 Subject: [PATCH] Allow cards to transform directly on stack (#5888) --- cockatrice/src/game/player/player.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/cockatrice/src/game/player/player.cpp b/cockatrice/src/game/player/player.cpp index c893e27af..ebbbb5291 100644 --- a/cockatrice/src/game/player/player.cpp +++ b/cockatrice/src/game/player/player.cpp @@ -2066,6 +2066,8 @@ void Player::createCard(const CardItem *sourceCard, break; case CardRelation::TransformInto: + // allow cards to directly transform on stack + cmd.set_zone(sourceCard->getZone()->getName() == "stack" ? "stack" : "table"); // Transform card zone changes are handled server-side cmd.set_target_zone(sourceCard->getZone()->getName().toStdString()); cmd.set_target_card_id(sourceCard->getId());