From e485c163a7fea4845b11ed5a2f72169e9f5bbc2a Mon Sep 17 00:00:00 2001 From: BruebachL Date: Tue, 13 Oct 2026 12:04:17 +0200 Subject: [PATCH] [Game] Follow base rename to createCardRequested after rebase --- tests/game/game_smoke_test.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/tests/game/game_smoke_test.cpp b/tests/game/game_smoke_test.cpp index 79b7c2b3d..356d544bf 100644 --- a/tests/game/game_smoke_test.cpp +++ b/tests/game/game_smoke_test.cpp @@ -70,7 +70,7 @@ TEST(CardZoneLogicTest, AddsAndTakesCardsWithoutAGraphicsSide) TEST(CardZoneLogicTest, AsksTheGraphicsSideToCreateCards) { HandZoneLogic zone(nullptr, QStringLiteral("library"), false, true, true); - QSignalSpy requestSpy(&zone, &CardZoneLogic::requestCreateCard); + QSignalSpy requestSpy(&zone, &CardZoneLogic::createCardRequested); ServerInfo_Card cardInfo; cardInfo.set_name("Lightning Bolt"); @@ -78,7 +78,7 @@ TEST(CardZoneLogicTest, AsksTheGraphicsSideToCreateCards) cardInfo.set_x(0); cardInfo.set_y(1); - zone.requestCreateCard(cardInfo, true); + zone.createCardRequested(cardInfo, true); ASSERT_EQ(requestSpy.count(), 1); const QList arguments = requestSpy.takeFirst();