diff --git a/cockatrice/CMakeLists.txt b/cockatrice/CMakeLists.txt index c695aa083..ab47aff80 100644 --- a/cockatrice/CMakeLists.txt +++ b/cockatrice/CMakeLists.txt @@ -104,12 +104,12 @@ set(cockatrice_SOURCES src/game/player/player_manager.cpp src/game/player/player_target.cpp src/game/replay.cpp - src/game/zones/logic/card_zone_logic.cpp - src/game/zones/logic/hand_zone_logic.cpp - src/game/zones/logic/pile_zone_logic.cpp - src/game/zones/logic/stack_zone_logic.cpp - src/game/zones/logic/table_zone_logic.cpp - src/game/zones/logic/view_zone_logic.cpp + src/game/zones/card_zone_logic.cpp + src/game/zones/hand_zone_logic.cpp + src/game/zones/pile_zone_logic.cpp + src/game/zones/stack_zone_logic.cpp + src/game/zones/table_zone_logic.cpp + src/game/zones/view_zone_logic.cpp src/game_graphics/zones/card_zone.cpp src/game_graphics/zones/hand_zone.cpp src/game_graphics/zones/pile_zone.cpp diff --git a/cockatrice/src/game/board/card_item.cpp b/cockatrice/src/game/board/card_item.cpp index 0f3a54130..d85937894 100644 --- a/cockatrice/src/game/board/card_item.cpp +++ b/cockatrice/src/game/board/card_item.cpp @@ -8,7 +8,7 @@ #include "../phase.h" #include "../player/player.h" #include "../player/player_actions.h" -#include "../zones/logic/view_zone_logic.h" +#include "../zones/view_zone_logic.h" #include "arrow_item.h" #include "card_drag_item.h" diff --git a/cockatrice/src/game/board/card_item.h b/cockatrice/src/game/board/card_item.h index 9799b5067..c0dd03d3d 100644 --- a/cockatrice/src/game/board/card_item.h +++ b/cockatrice/src/game/board/card_item.h @@ -7,7 +7,7 @@ #ifndef CARDITEM_H #define CARDITEM_H -#include "../zones/logic/card_zone_logic.h" +#include "../zones/card_zone_logic.h" #include "abstract_card_item.h" #include diff --git a/cockatrice/src/game/game_scene.h b/cockatrice/src/game/game_scene.h index 6d491297c..0cb332ad0 100644 --- a/cockatrice/src/game/game_scene.h +++ b/cockatrice/src/game/game_scene.h @@ -1,7 +1,7 @@ #ifndef GAMESCENE_H #define GAMESCENE_H -#include "zones/logic/card_zone_logic.h" +#include "zones/card_zone_logic.h" #include #include diff --git a/cockatrice/src/game/log/message_log_widget.h b/cockatrice/src/game/log/message_log_widget.h index 369debd33..78f830e53 100644 --- a/cockatrice/src/game/log/message_log_widget.h +++ b/cockatrice/src/game/log/message_log_widget.h @@ -8,7 +8,7 @@ #define MESSAGELOGWIDGET_H #include "../../interface/widgets/server/chat_view/chat_view.h" -#include "../zones/logic/card_zone_logic.h" +#include "../zones/card_zone_logic.h" class AbstractGame; class CardItem; diff --git a/cockatrice/src/game/player/menu/card_menu.cpp b/cockatrice/src/game/player/menu/card_menu.cpp index 54403e237..9ece326cc 100644 --- a/cockatrice/src/game/player/menu/card_menu.cpp +++ b/cockatrice/src/game/player/menu/card_menu.cpp @@ -3,7 +3,7 @@ #include "../../../client/settings/card_counter_settings.h" #include "../../../interface/widgets/tabs/tab_game.h" #include "../../board/card_item.h" -#include "../../zones/logic/view_zone_logic.h" +#include "../../zones/view_zone_logic.h" #include "../card_menu_action_type.h" #include "../player.h" #include "../player_actions.h" diff --git a/cockatrice/src/game/player/player.h b/cockatrice/src/game/player/player.h index 1e7bc928d..f9ab10207 100644 --- a/cockatrice/src/game/player/player.h +++ b/cockatrice/src/game/player/player.h @@ -10,10 +10,10 @@ #include "../../game_graphics/board/abstract_graphics_item.h" #include "../../interface/widgets/menus/tearoff_menu.h" #include "../interface/deck_loader/loaded_deck.h" -#include "../zones/logic/hand_zone_logic.h" -#include "../zones/logic/pile_zone_logic.h" -#include "../zones/logic/stack_zone_logic.h" -#include "../zones/logic/table_zone_logic.h" +#include "../zones/hand_zone_logic.h" +#include "../zones/pile_zone_logic.h" +#include "../zones/stack_zone_logic.h" +#include "../zones/table_zone_logic.h" #include "menu/player_menu.h" #include "player_area.h" #include "player_event_handler.h" diff --git a/cockatrice/src/game/player/player_actions.cpp b/cockatrice/src/game/player/player_actions.cpp index 71b07fab4..c36cdaa1a 100644 --- a/cockatrice/src/game/player/player_actions.cpp +++ b/cockatrice/src/game/player/player_actions.cpp @@ -8,7 +8,7 @@ #include "../client/settings/card_counter_settings.h" #include "../dialogs/dlg_move_top_cards_until.h" #include "../dialogs/dlg_roll_dice.h" -#include "../zones/logic/view_zone_logic.h" +#include "../zones/view_zone_logic.h" #include "card_menu_action_type.h" #include diff --git a/cockatrice/src/game/zones/logic/card_zone_algorithms.h b/cockatrice/src/game/zones/card_zone_algorithms.h similarity index 100% rename from cockatrice/src/game/zones/logic/card_zone_algorithms.h rename to cockatrice/src/game/zones/card_zone_algorithms.h diff --git a/cockatrice/src/game/zones/logic/card_zone_logic.cpp b/cockatrice/src/game/zones/card_zone_logic.cpp similarity index 97% rename from cockatrice/src/game/zones/logic/card_zone_logic.cpp rename to cockatrice/src/game/zones/card_zone_logic.cpp index c0d250627..411aa19a9 100644 --- a/cockatrice/src/game/zones/logic/card_zone_logic.cpp +++ b/cockatrice/src/game/zones/card_zone_logic.cpp @@ -1,9 +1,9 @@ #include "card_zone_logic.h" -#include "../../../game_graphics/zones/view_zone.h" -#include "../../board/card_item.h" -#include "../../player/player.h" -#include "../../player/player_actions.h" +#include "../../game_graphics/zones/view_zone.h" +#include "../board/card_item.h" +#include "../player/player.h" +#include "../player/player_actions.h" #include "view_zone_logic.h" #include diff --git a/cockatrice/src/game/zones/logic/card_zone_logic.h b/cockatrice/src/game/zones/card_zone_logic.h similarity index 97% rename from cockatrice/src/game/zones/logic/card_zone_logic.h rename to cockatrice/src/game/zones/card_zone_logic.h index 1aa46effd..af770b104 100644 --- a/cockatrice/src/game/zones/logic/card_zone_logic.h +++ b/cockatrice/src/game/zones/card_zone_logic.h @@ -7,8 +7,8 @@ #ifndef COCKATRICE_CARD_ZONE_LOGIC_H #define COCKATRICE_CARD_ZONE_LOGIC_H -#include "../../../client/translation.h" -#include "../../board/card_list.h" +#include "../../client/translation.h" +#include "../board/card_list.h" #include #include diff --git a/cockatrice/src/game/zones/logic/hand_zone_logic.cpp b/cockatrice/src/game/zones/hand_zone_logic.cpp similarity index 94% rename from cockatrice/src/game/zones/logic/hand_zone_logic.cpp rename to cockatrice/src/game/zones/hand_zone_logic.cpp index efa85d649..2dca1c6f7 100644 --- a/cockatrice/src/game/zones/logic/hand_zone_logic.cpp +++ b/cockatrice/src/game/zones/hand_zone_logic.cpp @@ -1,6 +1,6 @@ #include "hand_zone_logic.h" -#include "../../board/card_item.h" +#include "../board/card_item.h" #include "card_zone_algorithms.h" HandZoneLogic::HandZoneLogic(Player *_player, diff --git a/cockatrice/src/game/zones/logic/hand_zone_logic.h b/cockatrice/src/game/zones/hand_zone_logic.h similarity index 100% rename from cockatrice/src/game/zones/logic/hand_zone_logic.h rename to cockatrice/src/game/zones/hand_zone_logic.h diff --git a/cockatrice/src/game/zones/logic/pile_zone_logic.cpp b/cockatrice/src/game/zones/pile_zone_logic.cpp similarity index 96% rename from cockatrice/src/game/zones/logic/pile_zone_logic.cpp rename to cockatrice/src/game/zones/pile_zone_logic.cpp index d445ad90c..440b8df81 100644 --- a/cockatrice/src/game/zones/logic/pile_zone_logic.cpp +++ b/cockatrice/src/game/zones/pile_zone_logic.cpp @@ -1,6 +1,6 @@ #include "pile_zone_logic.h" -#include "../../board/card_item.h" +#include "../board/card_item.h" PileZoneLogic::PileZoneLogic(Player *_player, const QString &_name, diff --git a/cockatrice/src/game/zones/logic/pile_zone_logic.h b/cockatrice/src/game/zones/pile_zone_logic.h similarity index 100% rename from cockatrice/src/game/zones/logic/pile_zone_logic.h rename to cockatrice/src/game/zones/pile_zone_logic.h diff --git a/cockatrice/src/game/zones/logic/stack_zone_logic.cpp b/cockatrice/src/game/zones/stack_zone_logic.cpp similarity index 94% rename from cockatrice/src/game/zones/logic/stack_zone_logic.cpp rename to cockatrice/src/game/zones/stack_zone_logic.cpp index 6f3cb6e99..7208a259d 100644 --- a/cockatrice/src/game/zones/logic/stack_zone_logic.cpp +++ b/cockatrice/src/game/zones/stack_zone_logic.cpp @@ -1,6 +1,6 @@ #include "stack_zone_logic.h" -#include "../../board/card_item.h" +#include "../board/card_item.h" #include "card_zone_algorithms.h" StackZoneLogic::StackZoneLogic(Player *_player, diff --git a/cockatrice/src/game/zones/logic/stack_zone_logic.h b/cockatrice/src/game/zones/stack_zone_logic.h similarity index 100% rename from cockatrice/src/game/zones/logic/stack_zone_logic.h rename to cockatrice/src/game/zones/stack_zone_logic.h diff --git a/cockatrice/src/game/zones/logic/table_zone_logic.cpp b/cockatrice/src/game/zones/table_zone_logic.cpp similarity index 96% rename from cockatrice/src/game/zones/logic/table_zone_logic.cpp rename to cockatrice/src/game/zones/table_zone_logic.cpp index d01a756a3..e6c9b8101 100644 --- a/cockatrice/src/game/zones/logic/table_zone_logic.cpp +++ b/cockatrice/src/game/zones/table_zone_logic.cpp @@ -1,6 +1,6 @@ #include "table_zone_logic.h" -#include "../../board/card_item.h" +#include "../board/card_item.h" TableZoneLogic::TableZoneLogic(Player *_player, const QString &_name, diff --git a/cockatrice/src/game/zones/logic/table_zone_logic.h b/cockatrice/src/game/zones/table_zone_logic.h similarity index 100% rename from cockatrice/src/game/zones/logic/table_zone_logic.h rename to cockatrice/src/game/zones/table_zone_logic.h diff --git a/cockatrice/src/game/zones/logic/view_zone_logic.cpp b/cockatrice/src/game/zones/view_zone_logic.cpp similarity index 98% rename from cockatrice/src/game/zones/logic/view_zone_logic.cpp rename to cockatrice/src/game/zones/view_zone_logic.cpp index 5a4db3163..d025fc841 100644 --- a/cockatrice/src/game/zones/logic/view_zone_logic.cpp +++ b/cockatrice/src/game/zones/view_zone_logic.cpp @@ -1,7 +1,7 @@ #include "view_zone_logic.h" -#include "../../../client/settings/cache_settings.h" -#include "../../board/card_item.h" +#include "../../client/settings/cache_settings.h" +#include "../board/card_item.h" /** * @param _player the player that the cards are revealed to. diff --git a/cockatrice/src/game/zones/logic/view_zone_logic.h b/cockatrice/src/game/zones/view_zone_logic.h similarity index 100% rename from cockatrice/src/game/zones/logic/view_zone_logic.h rename to cockatrice/src/game/zones/view_zone_logic.h diff --git a/cockatrice/src/game_graphics/zones/card_zone.h b/cockatrice/src/game_graphics/zones/card_zone.h index 129de57e7..80226de3c 100644 --- a/cockatrice/src/game_graphics/zones/card_zone.h +++ b/cockatrice/src/game_graphics/zones/card_zone.h @@ -7,7 +7,7 @@ #ifndef CARDZONE_H #define CARDZONE_H -#include "../../game/zones/logic/card_zone_logic.h" +#include "../../game/zones/card_zone_logic.h" #include "../board/abstract_graphics_item.h" #include "../board/graphics_item_type.h" diff --git a/cockatrice/src/game_graphics/zones/hand_zone.h b/cockatrice/src/game_graphics/zones/hand_zone.h index 7b28e91d8..c3f3f252b 100644 --- a/cockatrice/src/game_graphics/zones/hand_zone.h +++ b/cockatrice/src/game_graphics/zones/hand_zone.h @@ -7,7 +7,7 @@ #ifndef HANDZONE_H #define HANDZONE_H -#include "../../game/zones/logic/hand_zone_logic.h" +#include "../../game/zones/hand_zone_logic.h" #include "select_zone.h" class HandZone : public SelectZone diff --git a/cockatrice/src/game_graphics/zones/pile_zone.cpp b/cockatrice/src/game_graphics/zones/pile_zone.cpp index a4a42e987..cbc312d0c 100644 --- a/cockatrice/src/game_graphics/zones/pile_zone.cpp +++ b/cockatrice/src/game_graphics/zones/pile_zone.cpp @@ -4,7 +4,7 @@ #include "../../game/board/card_item.h" #include "../../game/player/player.h" #include "../../game/player/player_actions.h" -#include "../../game/zones/logic/pile_zone_logic.h" +#include "../../game/zones/pile_zone_logic.h" #include "view_zone.h" #include diff --git a/cockatrice/src/game_graphics/zones/pile_zone.h b/cockatrice/src/game_graphics/zones/pile_zone.h index 3ee389e9d..8cf04676d 100644 --- a/cockatrice/src/game_graphics/zones/pile_zone.h +++ b/cockatrice/src/game_graphics/zones/pile_zone.h @@ -7,7 +7,7 @@ #ifndef PILEZONE_H #define PILEZONE_H -#include "../../game/zones/logic/pile_zone_logic.h" +#include "../../game/zones/pile_zone_logic.h" #include "card_zone.h" /** diff --git a/cockatrice/src/game_graphics/zones/stack_zone.cpp b/cockatrice/src/game_graphics/zones/stack_zone.cpp index 5acd4506d..b4c00e04e 100644 --- a/cockatrice/src/game_graphics/zones/stack_zone.cpp +++ b/cockatrice/src/game_graphics/zones/stack_zone.cpp @@ -5,7 +5,7 @@ #include "../../game/card_dimensions.h" #include "../../game/player/player.h" #include "../../game/player/player_actions.h" -#include "../../game/zones/logic/stack_zone_logic.h" +#include "../../game/zones/stack_zone_logic.h" #include "../../interface/theme_manager.h" #include diff --git a/cockatrice/src/game_graphics/zones/stack_zone.h b/cockatrice/src/game_graphics/zones/stack_zone.h index 6dcbc2508..ed13ae1f9 100644 --- a/cockatrice/src/game_graphics/zones/stack_zone.h +++ b/cockatrice/src/game_graphics/zones/stack_zone.h @@ -7,7 +7,7 @@ #ifndef STACKZONE_H #define STACKZONE_H -#include "../../game/zones/logic/stack_zone_logic.h" +#include "../../game/zones/stack_zone_logic.h" #include "select_zone.h" class StackZone : public SelectZone diff --git a/cockatrice/src/game_graphics/zones/table_zone.cpp b/cockatrice/src/game_graphics/zones/table_zone.cpp index c40df3f03..d428a8a33 100644 --- a/cockatrice/src/game_graphics/zones/table_zone.cpp +++ b/cockatrice/src/game_graphics/zones/table_zone.cpp @@ -7,7 +7,7 @@ #include "../../game/player/player.h" #include "../../game/player/player_actions.h" #include "../../game/z_values.h" -#include "../../game/zones/logic/table_zone_logic.h" +#include "../../game/zones/table_zone_logic.h" #include "../../interface/theme_manager.h" #include diff --git a/cockatrice/src/game_graphics/zones/table_zone.h b/cockatrice/src/game_graphics/zones/table_zone.h index e2391a33e..b5e941782 100644 --- a/cockatrice/src/game_graphics/zones/table_zone.h +++ b/cockatrice/src/game_graphics/zones/table_zone.h @@ -8,7 +8,7 @@ #define TABLEZONE_H #include "../../game/board/abstract_card_item.h" -#include "../../game/zones/logic/table_zone_logic.h" +#include "../../game/zones/table_zone_logic.h" #include "select_zone.h" /* diff --git a/cockatrice/src/game_graphics/zones/view_zone.cpp b/cockatrice/src/game_graphics/zones/view_zone.cpp index e44c41a7d..185c1cc6e 100644 --- a/cockatrice/src/game_graphics/zones/view_zone.cpp +++ b/cockatrice/src/game_graphics/zones/view_zone.cpp @@ -4,7 +4,7 @@ #include "../../game/board/card_item.h" #include "../../game/player/player.h" #include "../../game/player/player_actions.h" -#include "../../game/zones/logic/view_zone_logic.h" +#include "../../game/zones/view_zone_logic.h" #include #include diff --git a/cockatrice/src/game_graphics/zones/view_zone.h b/cockatrice/src/game_graphics/zones/view_zone.h index ec963d4e9..65e4846d0 100644 --- a/cockatrice/src/game_graphics/zones/view_zone.h +++ b/cockatrice/src/game_graphics/zones/view_zone.h @@ -7,7 +7,7 @@ #ifndef ZONEVIEWERZONE_H #define ZONEVIEWERZONE_H -#include "../../game/zones/logic/view_zone_logic.h" +#include "../../game/zones/view_zone_logic.h" #include "select_zone.h" #include diff --git a/cockatrice/src/game_graphics/zones/view_zone_widget.h b/cockatrice/src/game_graphics/zones/view_zone_widget.h index 89dc714ad..f5c29cf7d 100644 --- a/cockatrice/src/game_graphics/zones/view_zone_widget.h +++ b/cockatrice/src/game_graphics/zones/view_zone_widget.h @@ -6,7 +6,7 @@ #ifndef ZONEVIEWWIDGET_H #define ZONEVIEWWIDGET_H -#include "../../game/zones/logic/card_zone_logic.h" +#include "../../game/zones/card_zone_logic.h" #include #include diff --git a/tests/card_zone_algorithms/card_zone_algorithms_test.cpp b/tests/card_zone_algorithms/card_zone_algorithms_test.cpp index cc098cae9..4674e0bb8 100644 --- a/tests/card_zone_algorithms/card_zone_algorithms_test.cpp +++ b/tests/card_zone_algorithms/card_zone_algorithms_test.cpp @@ -1,4 +1,4 @@ -#include "card_zone_algorithms.h" +#include "../../cockatrice/src/game/zones/card_zone_algorithms.h" #include #include