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[Game] Refactor subtype tally code to be more generic
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parent
430fc117b4
commit
e70011f4f9
8 changed files with 140 additions and 80 deletions
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@ -1,7 +1,6 @@
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#include "game_view.h"
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#include "../client/settings/cache_settings.h"
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#include "../game/selection_subtype_tally.h"
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#include "game_scene.h"
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#include <QAction>
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@ -79,12 +78,12 @@ GameView::GameView(GameScene *scene, QWidget *parent) : QGraphicsView(scene, par
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totalCountLabel->setStyleSheet(totalCountLabelStyle);
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totalCountLabel->hide();
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subtypeTallyContainer = new QWidget(this);
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subtypeTallyContainer->setStyleSheet(subtypeTallyLabelStyle);
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subtypeTallyLayout = new QGridLayout(subtypeTallyContainer);
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subtypeTallyLayout->setContentsMargins(2, 2, 2, 2);
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subtypeTallyLayout->setSpacing(2);
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subtypeTallyContainer->hide();
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tallyContainer = new QWidget(this);
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tallyContainer->setStyleSheet(subtypeTallyLabelStyle);
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tallyLayout = new QGridLayout(tallyContainer);
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tallyLayout->setContentsMargins(2, 2, 2, 2);
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tallyLayout->setSpacing(2);
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tallyContainer->hide();
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}
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void GameView::resizeEvent(QResizeEvent *event)
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@ -177,14 +176,14 @@ void GameView::refreshShortcuts()
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SettingsCache::instance().shortcuts().getShortcut("Player/aCloseMostRecentZoneView"));
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}
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void GameView::clearSubtypeLabels()
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void GameView::clearTallyLabels()
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{
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QtUtils::clearLayoutRec(subtypeTallyLayout);
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QtUtils::clearLayoutRec(tallyLayout);
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}
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QSize GameView::rebuildSubtypeLabels(const QList<SubtypeEntry> &entries)
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QSize GameView::rebuildTallyLabels(const QList<TallyRow> &entries)
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{
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clearSubtypeLabels();
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clearTallyLabels();
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const QString nameStyle = QStringLiteral("color: white; font-size: 12px; background: transparent;");
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const QString countStyle =
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@ -195,16 +194,16 @@ QSize GameView::rebuildSubtypeLabels(const QList<SubtypeEntry> &entries)
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int maxCountWidth = 0;
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int row = 0;
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for (const SubtypeEntry &entry : entries) {
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auto *nameLabel = new QLabel(entry.name, subtypeTallyContainer);
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for (const TallyRow &entry : entries) {
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auto *nameLabel = new QLabel(entry.name, tallyContainer);
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nameLabel->setStyleSheet(nameStyle);
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nameLabel->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
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subtypeTallyLayout->addWidget(nameLabel, row, 0);
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tallyLayout->addWidget(nameLabel, row, 0);
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auto *countLabel = new QLabel(QString::number(entry.count), subtypeTallyContainer);
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auto *countLabel = new QLabel(entry.value, tallyContainer);
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countLabel->setStyleSheet(countStyle);
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countLabel->setAlignment(Qt::AlignRight | Qt::AlignVCenter);
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subtypeTallyLayout->addWidget(countLabel, row, 1);
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tallyLayout->addWidget(countLabel, row, 1);
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QSize nameSize = nameLabel->sizeHint();
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QSize countSize = countLabel->sizeHint();
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@ -215,9 +214,9 @@ QSize GameView::rebuildSubtypeLabels(const QList<SubtypeEntry> &entries)
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++row;
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}
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int spacing = subtypeTallyLayout->spacing();
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int margins = subtypeTallyLayout->contentsMargins().left() + subtypeTallyLayout->contentsMargins().right();
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int verticalMargins = subtypeTallyLayout->contentsMargins().top() + subtypeTallyLayout->contentsMargins().bottom();
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int spacing = tallyLayout->spacing();
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int margins = tallyLayout->contentsMargins().left() + tallyLayout->contentsMargins().right();
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int verticalMargins = tallyLayout->contentsMargins().top() + tallyLayout->contentsMargins().bottom();
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int width = maxNameWidth + spacing + maxCountWidth + margins;
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int height = totalHeight + (row - 1) * spacing + verticalMargins;
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@ -248,28 +247,31 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
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}
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if (!SettingsCache::instance().getShowSubtypeSelectionTally() || count <= 1) {
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subtypeTallyContainer->hide();
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cachedSubtypeEntries.clear();
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tallyContainer->hide();
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cachedTallyRows.clear();
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return;
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}
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TallyType tallyType =
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SettingsCache::instance().getShowSubtypeSelectionTally() ? TallyType::Subtypes : TallyType::None;
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GameScene *gameScene = static_cast<GameScene *>(scene());
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QList<SubtypeEntry> entries = SelectionSubtypeTally::countSubtypes(gameScene->selectedCards());
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QList<TallyRow> entries = Tally::compute(gameScene->selectedCards(), tallyType);
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if (entries.isEmpty()) {
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subtypeTallyContainer->hide();
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cachedSubtypeEntries.clear();
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tallyContainer->hide();
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cachedTallyRows.clear();
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return;
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}
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// Only rebuild labels if entries changed
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QSize containerSize;
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if (entries != cachedSubtypeEntries) {
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cachedSubtypeEntries = entries;
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containerSize = rebuildSubtypeLabels(entries);
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subtypeTallyContainer->resize(containerSize);
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if (entries != cachedTallyRows) {
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cachedTallyRows = entries;
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containerSize = rebuildTallyLabels(entries);
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tallyContainer->resize(containerSize);
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} else {
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containerSize = subtypeTallyContainer->size();
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containerSize = tallyContainer->size();
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}
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int x = availableWidth - containerSize.width() - kMarginInPixels;
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@ -283,8 +285,8 @@ void GameView::updateTotalSelectionCount(const QSize &viewSize)
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y = qMax(kMarginInPixels, y);
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subtypeTallyContainer->move(x, y);
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subtypeTallyContainer->show();
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tallyContainer->move(x, y);
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tallyContainer->show();
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}
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/**
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