mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-13 05:20:00 -08:00
Merge 2342ec85bf into 3f7aa4ca82
This commit is contained in:
commit
e74fc46503
8 changed files with 354 additions and 1 deletions
|
|
@ -26,6 +26,7 @@
|
||||||
#include <libcockatrice/game/zones/card_zone_logic.h>
|
#include <libcockatrice/game/zones/card_zone_logic.h>
|
||||||
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
|
#include <libcockatrice/protocol/pb/context_mulligan.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/context_transform_card.pb.h>
|
||||||
#include <libcockatrice/settings/chat_settings.h>
|
#include <libcockatrice/settings/chat_settings.h>
|
||||||
#include <libcockatrice/utility/zone_names.h>
|
#include <libcockatrice/utility/zone_names.h>
|
||||||
#include <optional>
|
#include <optional>
|
||||||
|
|
@ -117,9 +118,32 @@ MessageLogWidget::getFromStr(CardZoneLogic *zone, QString cardName, int position
|
||||||
return {cardName, fromStr};
|
return {cardName, fromStr};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void MessageLogWidget::logTransformIntoCard(const QString &playerName,
|
||||||
|
QString oldCardName,
|
||||||
|
QString newCardName,
|
||||||
|
QString pt,
|
||||||
|
bool faceDown)
|
||||||
|
{
|
||||||
|
if (faceDown) {
|
||||||
|
appendHtmlServerMessage(
|
||||||
|
tr("%1 transforms %2 into a face down card.").arg(playerName).arg(cardLink(std::move(oldCardName))));
|
||||||
|
} else {
|
||||||
|
appendHtmlServerMessage(tr("%1 transforms %2 into %3%4.")
|
||||||
|
.arg(playerName)
|
||||||
|
.arg(cardLink(std::move(oldCardName)))
|
||||||
|
.arg(cardLink(std::move(newCardName)))
|
||||||
|
.arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
void MessageLogWidget::containerProcessingDone()
|
void MessageLogWidget::containerProcessingDone()
|
||||||
{
|
{
|
||||||
|
for (const auto &[playerName, cardName] : deferredDestroyCardNames) {
|
||||||
|
appendHtmlServerMessage(tr("%1 destroys %2.").arg(playerName).arg(cardLink(cardName)));
|
||||||
|
}
|
||||||
|
deferredDestroyCardNames.clear();
|
||||||
currentContext = MessageContext_None;
|
currentContext = MessageContext_None;
|
||||||
|
transformOldCardName.clear();
|
||||||
messageSuffix = messagePrefix = QString();
|
messageSuffix = messagePrefix = QString();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -129,6 +153,8 @@ void MessageLogWidget::containerProcessingStarted(const GameEventContext &contex
|
||||||
currentContext = MessageContext_MoveCard;
|
currentContext = MessageContext_MoveCard;
|
||||||
} else if (context.HasExtension(Context_Mulligan::ext)) {
|
} else if (context.HasExtension(Context_Mulligan::ext)) {
|
||||||
currentContext = MessageContext_Mulligan;
|
currentContext = MessageContext_Mulligan;
|
||||||
|
} else if (context.HasExtension(Context_TransformCard::ext)) {
|
||||||
|
currentContext = MessageContext_TransformCard;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
@ -252,6 +278,27 @@ void MessageLogWidget::logCreateArrow(PlayerLogic *player,
|
||||||
|
|
||||||
void MessageLogWidget::logCreateToken(PlayerLogic *player, QString cardName, QString pt, bool faceDown)
|
void MessageLogWidget::logCreateToken(PlayerLogic *player, QString cardName, QString pt, bool faceDown)
|
||||||
{
|
{
|
||||||
|
if (currentContext == MessageContext_TransformCard) {
|
||||||
|
if (transformOldCardName.isEmpty()) {
|
||||||
|
appendHtmlServerMessage(tr("%1 creates token: %2%3.")
|
||||||
|
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
||||||
|
.arg(cardLink(std::move(cardName)))
|
||||||
|
.arg(pt.isEmpty() ? QString() : QString(" (%1)").arg(sanitizeHtml(pt))));
|
||||||
|
} else {
|
||||||
|
logTransformIntoCard(sanitizeHtml(player->getPlayerInfo()->getName()), std::move(transformOldCardName),
|
||||||
|
std::move(cardName), pt, faceDown);
|
||||||
|
}
|
||||||
|
transformOldCardName.clear();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentContext == MessageContext_MoveCard && !deferredDestroyCardNames.isEmpty()) {
|
||||||
|
const auto deferredDestroy = deferredDestroyCardNames.takeLast();
|
||||||
|
logTransformIntoCard(deferredDestroy.first, std::move(deferredDestroy.second), std::move(cardName), pt,
|
||||||
|
faceDown);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (faceDown) {
|
if (faceDown) {
|
||||||
appendHtmlServerMessage(
|
appendHtmlServerMessage(
|
||||||
tr("%1 creates a face down token.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
tr("%1 creates a face down token.").arg(sanitizeHtml(player->getPlayerInfo()->getName())));
|
||||||
|
|
@ -278,6 +325,16 @@ void MessageLogWidget::logDeckSelect(PlayerLogic *player, QString deckHash, int
|
||||||
|
|
||||||
void MessageLogWidget::logDestroyCard(PlayerLogic *player, QString cardName)
|
void MessageLogWidget::logDestroyCard(PlayerLogic *player, QString cardName)
|
||||||
{
|
{
|
||||||
|
if (currentContext == MessageContext_TransformCard) {
|
||||||
|
transformOldCardName = cardName;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentContext == MessageContext_MoveCard) {
|
||||||
|
deferredDestroyCardNames.append({sanitizeHtml(player->getPlayerInfo()->getName()), std::move(cardName)});
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
appendHtmlServerMessage(
|
appendHtmlServerMessage(
|
||||||
tr("%1 destroys %2.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(std::move(cardName))));
|
tr("%1 destroys %2.").arg(sanitizeHtml(player->getPlayerInfo()->getName())).arg(cardLink(std::move(cardName))));
|
||||||
}
|
}
|
||||||
|
|
@ -289,6 +346,14 @@ void MessageLogWidget::logMoveCard(PlayerLogic *player,
|
||||||
CardZoneLogic *targetZone,
|
CardZoneLogic *targetZone,
|
||||||
int newX)
|
int newX)
|
||||||
{
|
{
|
||||||
|
// A destroyed card that was not replaced by a re-created card has no
|
||||||
|
// following move event, so flush any pending destroy logs before logging
|
||||||
|
// the next move within this batch.
|
||||||
|
for (const auto &[playerName, cardName] : deferredDestroyCardNames) {
|
||||||
|
appendHtmlServerMessage(tr("%1 destroys %2.").arg(playerName).arg(cardLink(cardName)));
|
||||||
|
}
|
||||||
|
deferredDestroyCardNames.clear();
|
||||||
|
|
||||||
if (currentContext == MessageContext_Mulligan) {
|
if (currentContext == MessageContext_Mulligan) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
@ -817,6 +882,10 @@ void MessageLogWidget::logSpectatorSay(const ServerInfo_User &spectator, QString
|
||||||
|
|
||||||
void MessageLogWidget::logUnattachCard(PlayerLogic *player, QString cardName)
|
void MessageLogWidget::logUnattachCard(PlayerLogic *player, QString cardName)
|
||||||
{
|
{
|
||||||
|
if (currentContext == MessageContext_TransformCard) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
appendHtmlServerMessage(tr("%1 unattaches %2.")
|
appendHtmlServerMessage(tr("%1 unattaches %2.")
|
||||||
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
.arg(sanitizeHtml(player->getPlayerInfo()->getName()))
|
||||||
.arg(cardLink(std::move(cardName))));
|
.arg(cardLink(std::move(cardName))));
|
||||||
|
|
|
||||||
|
|
@ -9,6 +9,7 @@
|
||||||
|
|
||||||
#include "../../interface/widgets/server/chat_view/chat_view.h"
|
#include "../../interface/widgets/server/chat_view/chat_view.h"
|
||||||
|
|
||||||
|
#include <QList>
|
||||||
#include <QPair>
|
#include <QPair>
|
||||||
#include <QString>
|
#include <QString>
|
||||||
#include <qtmetamacros.h>
|
#include <qtmetamacros.h>
|
||||||
|
|
@ -34,13 +35,25 @@ private:
|
||||||
{
|
{
|
||||||
MessageContext_None,
|
MessageContext_None,
|
||||||
MessageContext_MoveCard,
|
MessageContext_MoveCard,
|
||||||
MessageContext_Mulligan
|
MessageContext_Mulligan,
|
||||||
|
MessageContext_TransformCard
|
||||||
};
|
};
|
||||||
|
|
||||||
MessageContext currentContext;
|
MessageContext currentContext;
|
||||||
|
QString transformOldCardName;
|
||||||
|
// During a move, a destroyed token may be replaced by a re-created stashed
|
||||||
|
// card in the start zone. The destroy event name is buffered here so the
|
||||||
|
// matching create-token event can render "transforms X into Y" instead of
|
||||||
|
// a destroy + create token pair. Entries are {playerName, cardName}.
|
||||||
|
QList<QPair<QString, QString>> deferredDestroyCardNames;
|
||||||
QString messagePrefix, messageSuffix;
|
QString messagePrefix, messageSuffix;
|
||||||
|
|
||||||
static QPair<QString, QString> getFromStr(CardZoneLogic *zone, QString cardName, int position, bool ownerChange);
|
static QPair<QString, QString> getFromStr(CardZoneLogic *zone, QString cardName, int position, bool ownerChange);
|
||||||
|
void logTransformIntoCard(const QString &playerName,
|
||||||
|
QString oldCardName,
|
||||||
|
QString newCardName,
|
||||||
|
QString pt,
|
||||||
|
bool faceDown);
|
||||||
|
|
||||||
public:
|
public:
|
||||||
void connectToPlayerEventHandler(PlayerEventHandler *player);
|
void connectToPlayerEventHandler(PlayerEventHandler *player);
|
||||||
|
|
|
||||||
|
|
@ -47,6 +47,7 @@
|
||||||
#include <libcockatrice/protocol/pb/context_concede.pb.h>
|
#include <libcockatrice/protocol/pb/context_concede.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/context_ready_start.pb.h>
|
#include <libcockatrice/protocol/pb/context_ready_start.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/context_transform_card.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/context_undo_draw.pb.h>
|
#include <libcockatrice/protocol/pb/context_undo_draw.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/event_attach_card.pb.h>
|
#include <libcockatrice/protocol/pb/event_attach_card.pb.h>
|
||||||
#include <libcockatrice/protocol/pb/event_change_zone_properties.pb.h>
|
#include <libcockatrice/protocol/pb/event_change_zone_properties.pb.h>
|
||||||
|
|
@ -1012,6 +1013,7 @@ Server_AbstractPlayer::cmdCreateToken(const Command_CreateToken &cmd, ResponseCo
|
||||||
if (targetZone) {
|
if (targetZone) {
|
||||||
targetCard = targetZone->getCard(cmd.target_card_id());
|
targetCard = targetZone->getCard(cmd.target_card_id());
|
||||||
if (targetCard && cmd.target_mode() == Command_CreateToken::TRANSFORM_INTO) {
|
if (targetCard && cmd.target_mode() == Command_CreateToken::TRANSFORM_INTO) {
|
||||||
|
ges.setGameEventContext(Context_TransformCard());
|
||||||
if (targetCard->getParentCard()) {
|
if (targetCard->getParentCard()) {
|
||||||
ges.enqueueGameEvent(makeAttachCardEvent(targetCard), playerId);
|
ges.enqueueGameEvent(makeAttachCardEvent(targetCard), playerId);
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -80,6 +80,7 @@ set(PROTO_FILES
|
||||||
context_ping_changed.proto
|
context_ping_changed.proto
|
||||||
context_ready_start.proto
|
context_ready_start.proto
|
||||||
context_set_sideboard_lock.proto
|
context_set_sideboard_lock.proto
|
||||||
|
context_transform_card.proto
|
||||||
context_undo_draw.proto
|
context_undo_draw.proto
|
||||||
developer_commands.proto
|
developer_commands.proto
|
||||||
event_add_to_list.proto
|
event_add_to_list.proto
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
syntax = "proto2";
|
||||||
|
import "game_event_context.proto";
|
||||||
|
|
||||||
|
message Context_TransformCard {
|
||||||
|
extend GameEventContext {
|
||||||
|
optional Context_TransformCard ext = 1010;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
@ -11,6 +11,7 @@ message GameEventContext {
|
||||||
CONNECTION_STATE_CHANGED = 1007;
|
CONNECTION_STATE_CHANGED = 1007;
|
||||||
SET_SIDEBOARD_LOCK = 1008;
|
SET_SIDEBOARD_LOCK = 1008;
|
||||||
UNCONCEDE = 1009;
|
UNCONCEDE = 1009;
|
||||||
|
TRANSFORM_CARD = 1010;
|
||||||
}
|
}
|
||||||
extensions 100 to max;
|
extensions 100 to max;
|
||||||
}
|
}
|
||||||
|
|
|
||||||
|
|
@ -340,6 +340,17 @@ cockatrice_add_test(
|
||||||
LABELS
|
LABELS
|
||||||
server
|
server
|
||||||
)
|
)
|
||||||
|
cockatrice_add_test(
|
||||||
|
NAME
|
||||||
|
server_transform_context_test
|
||||||
|
SOURCES
|
||||||
|
server_transform_context_test.cpp
|
||||||
|
LIBS
|
||||||
|
libcockatrice_network_server_remote
|
||||||
|
libcockatrice_rng
|
||||||
|
LABELS
|
||||||
|
server
|
||||||
|
)
|
||||||
cockatrice_add_test(
|
cockatrice_add_test(
|
||||||
NAME
|
NAME
|
||||||
server_forced_password_change_test
|
server_forced_password_change_test
|
||||||
|
|
|
||||||
248
tests/server_transform_context_test.cpp
Normal file
248
tests/server_transform_context_test.cpp
Normal file
|
|
@ -0,0 +1,248 @@
|
||||||
|
/** @file server_transform_context_test.cpp
|
||||||
|
* @brief Tests that the card transform path attaches a Context_TransformCard
|
||||||
|
* to the event storage, so the client can render a single
|
||||||
|
* "Player X transforms card Y into card Z" chat message.
|
||||||
|
* @ingroup Tests
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "game/game_config.h"
|
||||||
|
#include "game/server_abstract_player.h"
|
||||||
|
#include "game/server_card.h"
|
||||||
|
#include "game/server_cardzone.h"
|
||||||
|
#include "game/server_game.h"
|
||||||
|
#include "movecard_tests/server_test_helpers.h"
|
||||||
|
#include "server_response_containers.h"
|
||||||
|
#include "server_room.h"
|
||||||
|
|
||||||
|
#include <QCoreApplication>
|
||||||
|
#include <gtest/gtest.h>
|
||||||
|
#include <libcockatrice/protocol/pb/command_create_token.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/command_move_card.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/context_move_card.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/context_transform_card.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/event_create_token.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/event_destroy_card.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/event_move_card.pb.h>
|
||||||
|
#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
|
||||||
|
#include <libcockatrice/rng/rng_abstract.h>
|
||||||
|
#include <libcockatrice/utility/zone_names.h>
|
||||||
|
|
||||||
|
RNG_Abstract *rng = nullptr; // referenced by the server_remote library
|
||||||
|
|
||||||
|
namespace
|
||||||
|
{
|
||||||
|
|
||||||
|
class TransformContextTest : public ::testing::Test
|
||||||
|
{
|
||||||
|
protected:
|
||||||
|
ServerInfo_User user;
|
||||||
|
FakeServer server;
|
||||||
|
std::unique_ptr<Server_Room> room;
|
||||||
|
std::unique_ptr<Server_Game> game;
|
||||||
|
std::unique_ptr<Server_AbstractPlayer> player;
|
||||||
|
Server_Card *targetCard = nullptr;
|
||||||
|
|
||||||
|
void SetUp() override
|
||||||
|
{
|
||||||
|
user.set_name("test-user");
|
||||||
|
|
||||||
|
room = std::make_unique<Server_Room>(0, 0, "", "", "", "", false, "", QList<QString>(), &server);
|
||||||
|
GameConfig config{.creatorInfo = user,
|
||||||
|
.gameId = 1,
|
||||||
|
.description = QString(),
|
||||||
|
.password = QString(),
|
||||||
|
.maxPlayers = 2,
|
||||||
|
.gameTypes = QList<int>(),
|
||||||
|
.onlyBuddies = false,
|
||||||
|
.onlyRegistered = false,
|
||||||
|
.spectatorsAllowed = false,
|
||||||
|
.spectatorsNeedPassword = false,
|
||||||
|
.spectatorsCanTalk = false,
|
||||||
|
.spectatorsSeeEverything = false,
|
||||||
|
.startingLifeTotal = 20,
|
||||||
|
.shareDecklistsOnLoad = false};
|
||||||
|
game = std::make_unique<Server_Game>(config, room.get());
|
||||||
|
|
||||||
|
// Start the game with no participants so cmdCreateToken can run; the
|
||||||
|
// start is emitted via a queued connection, so process posted events.
|
||||||
|
game->startGameIfReady(true);
|
||||||
|
QCoreApplication::processEvents();
|
||||||
|
ASSERT_TRUE(game->getGameStarted());
|
||||||
|
|
||||||
|
player = std::make_unique<Server_AbstractPlayer>(game.get(), 1, user, false, nullptr);
|
||||||
|
auto *tableZone = new Server_CardZone(player.get(), ZoneNames::TABLE, true, ServerInfo_Zone::PublicZone);
|
||||||
|
player->addZone(tableZone);
|
||||||
|
|
||||||
|
targetCard = new Server_Card({"Old Card", "old-card"}, player->newCardId(), 0, 0);
|
||||||
|
tableZone->insertCard(targetCard, 0, 0);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
Server_CardZone *tableZoneOf(Server_AbstractPlayer &player)
|
||||||
|
{
|
||||||
|
return player.getZones().value(ZoneNames::TABLE);
|
||||||
|
}
|
||||||
|
|
||||||
|
Command_CreateToken makeTransformCommand(uint32_t targetCardId)
|
||||||
|
{
|
||||||
|
Command_CreateToken cmd;
|
||||||
|
cmd.set_zone(ZoneNames::TABLE);
|
||||||
|
cmd.set_target_zone(ZoneNames::TABLE);
|
||||||
|
cmd.set_target_card_id(targetCardId);
|
||||||
|
cmd.set_target_mode(Command_CreateToken::TRANSFORM_INTO);
|
||||||
|
cmd.set_card_name("New Card");
|
||||||
|
cmd.set_card_provider_id("new-card");
|
||||||
|
cmd.set_color("m");
|
||||||
|
cmd.set_pt("2/2");
|
||||||
|
cmd.set_destroy_on_zone_change(true);
|
||||||
|
cmd.set_x(-1);
|
||||||
|
cmd.set_y(-1);
|
||||||
|
return cmd;
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(TransformContextTest, TransformCommandSetsTransformContext)
|
||||||
|
{
|
||||||
|
GameEventStorage ges;
|
||||||
|
ResponseContainer rc(0);
|
||||||
|
|
||||||
|
const auto response = player->cmdCreateToken(makeTransformCommand(targetCard->getId()), rc, ges);
|
||||||
|
|
||||||
|
EXPECT_EQ(response, Response::RespOk);
|
||||||
|
ASSERT_NE(ges.getGameEventContext(), nullptr);
|
||||||
|
EXPECT_TRUE(static_cast<GameEventContext *>(ges.getGameEventContext())->HasExtension(Context_TransformCard::ext));
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(TransformContextTest, TransformEventSequenceDestroyThenCreate)
|
||||||
|
{
|
||||||
|
GameEventStorage ges;
|
||||||
|
ResponseContainer rc(0);
|
||||||
|
|
||||||
|
ASSERT_EQ(player->cmdCreateToken(makeTransformCommand(targetCard->getId()), rc, ges), Response::RespOk);
|
||||||
|
|
||||||
|
QList<uint32_t> destroyedIds;
|
||||||
|
QList<Event_CreateToken> createdTokens;
|
||||||
|
for (const auto *item : ges.getGameEventList()) {
|
||||||
|
const GameEvent &event = item->getGameEvent();
|
||||||
|
if (event.HasExtension(Event_DestroyCard::ext)) {
|
||||||
|
destroyedIds.append(event.GetExtension(Event_DestroyCard::ext).card_id());
|
||||||
|
}
|
||||||
|
if (event.HasExtension(Event_CreateToken::ext)) {
|
||||||
|
createdTokens.append(event.GetExtension(Event_CreateToken::ext));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// The old card is destroyed and exactly one token is created in its place.
|
||||||
|
EXPECT_EQ(destroyedIds, QList<uint32_t>({static_cast<uint32_t>(targetCard->getId())}));
|
||||||
|
ASSERT_EQ(createdTokens.size(), 1);
|
||||||
|
EXPECT_EQ(createdTokens.first().card_name(), "New Card");
|
||||||
|
EXPECT_EQ(createdTokens.first().pt(), "2/2");
|
||||||
|
EXPECT_EQ(createdTokens.first().destroy_on_zone_change(), true);
|
||||||
|
|
||||||
|
// The old card is removed from the table and the new card replaces it.
|
||||||
|
EXPECT_EQ(tableZoneOf(*player)->getCard(targetCard->getId()), nullptr);
|
||||||
|
EXPECT_NE(tableZoneOf(*player)->getCard(createdTokens.first().card_id()), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(TransformContextTest, PlainTokenCreateHasNoTransformContext)
|
||||||
|
{
|
||||||
|
Command_CreateToken cmd;
|
||||||
|
cmd.set_zone(ZoneNames::TABLE);
|
||||||
|
cmd.set_card_name("Plain Token");
|
||||||
|
cmd.set_card_provider_id("plain-token");
|
||||||
|
cmd.set_color("");
|
||||||
|
cmd.set_pt("1/1");
|
||||||
|
cmd.set_destroy_on_zone_change(true);
|
||||||
|
cmd.set_x(-1);
|
||||||
|
cmd.set_y(-1);
|
||||||
|
|
||||||
|
GameEventStorage ges;
|
||||||
|
ResponseContainer rc(0);
|
||||||
|
|
||||||
|
EXPECT_EQ(player->cmdCreateToken(cmd, rc, ges), Response::RespOk);
|
||||||
|
EXPECT_EQ(ges.getGameEventContext(), nullptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
TEST_F(TransformContextTest, MovingTransformedTokenRevertsToOriginalCard)
|
||||||
|
{
|
||||||
|
GameEventStorage transformGes;
|
||||||
|
ResponseContainer rc(0);
|
||||||
|
ASSERT_EQ(player->cmdCreateToken(makeTransformCommand(targetCard->getId()), rc, transformGes), Response::RespOk);
|
||||||
|
|
||||||
|
uint32_t transformedCardId = 0;
|
||||||
|
for (const auto *item : transformGes.getGameEventList()) {
|
||||||
|
const GameEvent &event = item->getGameEvent();
|
||||||
|
if (event.HasExtension(Event_CreateToken::ext)) {
|
||||||
|
transformedCardId = event.GetExtension(Event_CreateToken::ext).card_id();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
ASSERT_NE(transformedCardId, 0u);
|
||||||
|
ASSERT_NE(tableZoneOf(*player)->getCard(transformedCardId), nullptr);
|
||||||
|
|
||||||
|
auto *graveZone = new Server_CardZone(player.get(), ZoneNames::GRAVE, false, ServerInfo_Zone::HiddenZone);
|
||||||
|
player->addZone(graveZone);
|
||||||
|
|
||||||
|
CardToMove cardToMove;
|
||||||
|
cardToMove.set_card_id(transformedCardId);
|
||||||
|
QList<const CardToMove *> cardsToMove = {&cardToMove};
|
||||||
|
|
||||||
|
GameEventStorage moveGes;
|
||||||
|
ASSERT_EQ(player->moveCard(moveGes, tableZoneOf(*player), cardsToMove, graveZone, 0, 0, false, false, false),
|
||||||
|
Response::RespOk);
|
||||||
|
|
||||||
|
// The batch context is MoveCard so the client associates this sequence with
|
||||||
|
// the revert of a transformed token.
|
||||||
|
ASSERT_NE(moveGes.getGameEventContext(), nullptr);
|
||||||
|
EXPECT_TRUE(static_cast<GameEventContext *>(moveGes.getGameEventContext())->HasExtension(Context_MoveCard::ext));
|
||||||
|
|
||||||
|
int destroyIndex = -1;
|
||||||
|
int createIndex = -1;
|
||||||
|
int moveIndex = -1;
|
||||||
|
Event_CreateToken resurrectEvent;
|
||||||
|
QList<const GameEvent *> events;
|
||||||
|
for (const auto *item : moveGes.getGameEventList()) {
|
||||||
|
events.append(&item->getGameEvent());
|
||||||
|
}
|
||||||
|
for (int i = 0; i < events.size(); ++i) {
|
||||||
|
const GameEvent &event = *events.at(i);
|
||||||
|
if (event.HasExtension(Event_DestroyCard::ext)) {
|
||||||
|
const auto &destroyEvent = event.GetExtension(Event_DestroyCard::ext);
|
||||||
|
EXPECT_EQ(destroyEvent.card_id(), transformedCardId);
|
||||||
|
EXPECT_EQ(QString::fromStdString(destroyEvent.zone_name()), ZoneNames::TABLE);
|
||||||
|
destroyIndex = i;
|
||||||
|
} else if (event.HasExtension(Event_CreateToken::ext)) {
|
||||||
|
resurrectEvent = event.GetExtension(Event_CreateToken::ext);
|
||||||
|
createIndex = i;
|
||||||
|
} else if (event.HasExtension(Event_MoveCard::ext)) {
|
||||||
|
moveIndex = i;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// The transformed token is destroyed, the stashed original is re-created in
|
||||||
|
// the start zone, and the original card continues into the target zone.
|
||||||
|
EXPECT_NE(destroyIndex, -1);
|
||||||
|
ASSERT_NE(createIndex, -1);
|
||||||
|
EXPECT_NE(moveIndex, -1);
|
||||||
|
EXPECT_LT(destroyIndex, createIndex);
|
||||||
|
EXPECT_LT(createIndex, moveIndex);
|
||||||
|
|
||||||
|
EXPECT_EQ(resurrectEvent.card_name(), "Old Card");
|
||||||
|
EXPECT_EQ(QString::fromStdString(resurrectEvent.zone_name()), ZoneNames::TABLE);
|
||||||
|
ASSERT_TRUE(resurrectEvent.has_card_id());
|
||||||
|
|
||||||
|
// The transformed card is gone from the table and the original card moved
|
||||||
|
// into the graveyard.
|
||||||
|
EXPECT_EQ(tableZoneOf(*player)->getCard(transformedCardId), nullptr);
|
||||||
|
const auto &graveCards = graveZone->getCards();
|
||||||
|
ASSERT_EQ(graveCards.size(), 1);
|
||||||
|
EXPECT_EQ(graveCards.first()->getId(), resurrectEvent.card_id());
|
||||||
|
EXPECT_EQ(graveCards.first()->getName(), "Old Card");
|
||||||
|
}
|
||||||
|
|
||||||
|
} // namespace
|
||||||
|
|
||||||
|
int main(int argc, char **argv)
|
||||||
|
{
|
||||||
|
QCoreApplication app(argc, argv);
|
||||||
|
::testing::InitGoogleTest(&argc, argv);
|
||||||
|
return RUN_ALL_TESTS();
|
||||||
|
}
|
||||||
Loading…
Add table
Add a link
Reference in a new issue