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game is almost playable again
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34 changed files with 309 additions and 320 deletions
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@ -65,7 +65,7 @@ public:
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void setActivePlayer(int _activePlayer);
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void setActivePhase(int _activePhase);
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QList<ServerInfo_Player *> getGameState() const;
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QList<ServerInfo_Player *> getGameState(Server_Player *playerWhosAsking) const;
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void sendGameEvent(GameEvent *event);
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};
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