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Replace direct emit of PlayerLogic signal with requestRearrangeCounters slot call
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2 changed files with 5 additions and 1 deletions
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@ -95,6 +95,10 @@ signals:
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public slots:
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void setActive(bool _active);
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void onRequestZoneViewToggle(const QString &zoneName, int numberCards, bool isReversed);
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void requestRearrangeCounters()
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{
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emit rearrangeCounters();
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}
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public:
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PlayerLogic(const ServerInfo_User &info, int _id, bool _local, bool _judge, AbstractGame *_parent);
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@ -35,7 +35,7 @@ AbstractCounter::AbstractCounter(CounterState *state,
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connect(state, &CounterState::activeChanged, this, [this](bool newActive) {
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setActive(newActive);
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emit player->rearrangeCounters();
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player->requestRearrangeCounters();
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});
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if (player->getPlayerInfo()->getLocalOrJudge()) {
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