From e9b695ed216e2ad34b697c74a5fa552cc37d7d48 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Lukas=20Br=C3=BCbach?= Date: Sun, 16 Aug 2026 22:47:36 +0200 Subject: [PATCH] [Client] Open the invite dialog taller by default without enforcing a minimum size --- .../widgets/server/user/user_info_popup.cpp | 7 +++++++ .../widgets/server/user/user_info_popup.h | 14 ++++++++++++++ .../widgets/server/user/user_list_widget.cpp | 7 +++++++ 3 files changed, 28 insertions(+) diff --git a/cockatrice/src/interface/widgets/server/user/user_info_popup.cpp b/cockatrice/src/interface/widgets/server/user/user_info_popup.cpp index f6f34a6a5..fb610e814 100644 --- a/cockatrice/src/interface/widgets/server/user/user_info_popup.cpp +++ b/cockatrice/src/interface/widgets/server/user/user_info_popup.cpp @@ -525,6 +525,13 @@ void UserInfoPopup::rebuildActionButtons(const ServerInfo_User &userInfo, bool o connect(games, &QPushButton::clicked, this, [this, name] { emit showGamesRequested(name); }); add(games); + // ── Invite (only while the inviter has a joinable game for this user) ──── + if (!isSelf && online && gameInviteAvailable && gameInviteAvailable(name)) { + auto *invite = makeBtn(tr("Invite"), tr("Invite to your game"), actionArea, theme); + connect(invite, &QPushButton::clicked, this, [this, name] { emit inviteRequested(name); }); + add(invite); + } + // ── Buddy / ignore (registered users only) ──────────────────────────────── if (!isSelf && isReg) { if (isBuddy) { diff --git a/cockatrice/src/interface/widgets/server/user/user_info_popup.h b/cockatrice/src/interface/widgets/server/user/user_info_popup.h index 02cc2b44e..ed7320fba 100644 --- a/cockatrice/src/interface/widgets/server/user/user_info_popup.h +++ b/cockatrice/src/interface/widgets/server/user/user_info_popup.h @@ -9,6 +9,7 @@ #include #include #include +#include #include #include #include @@ -149,6 +150,17 @@ public: /** Re-pulls the avatar/card art for the currently shown user (e.g. after it loads). */ void refreshHeader(); + /** + * Sets a predicate evaluated on every action-button rebuild. It receives + * the name of the user the popup currently shows; when it returns true an + * "Invite" button is shown. The popup itself never resolves the invite + * link, it just forwards the request. + */ + void setGameInviteAvailable(std::function available) + { + gameInviteAvailable = std::move(available); + } + signals: void mouseEnteredPopup(); void mouseLeftPopup(); @@ -159,6 +171,7 @@ signals: // ── Action signals — connect to UserContextMenu::exec*() ────────────────── void chatRequested(const QString &userName); + void inviteRequested(const QString &userName); void detailsRequested(const QString &userName); void showGamesRequested(const QString &userName); void addBuddyRequested(const QString &userName); @@ -200,6 +213,7 @@ private: QString currentUser; ServerInfo_User currentUserInfo; bool currentOnline = false; + std::function gameInviteAvailable; UserInfoHeaderWidget *header; QWidget *actionArea; ///< rebuilt per user diff --git a/cockatrice/src/interface/widgets/server/user/user_list_widget.cpp b/cockatrice/src/interface/widgets/server/user/user_list_widget.cpp index 2cacfc4f9..a8c99c979 100644 --- a/cockatrice/src/interface/widgets/server/user/user_list_widget.cpp +++ b/cockatrice/src/interface/widgets/server/user/user_list_widget.cpp @@ -345,6 +345,11 @@ UserListWidget::UserListWidget(TabSupervisor *_tabSupervisor, &cardArtProvider->cache(), &cardArtParamsMap, window()); // parented to main window so it floats above siblings + // The invite availability is scoped to the room this list belongs to, + // and gated on the room's buddy-only setting for the hovered user. + userInfoPopup->setGameInviteAvailable( + [this](const QString &userName) { return userContextMenu->hasGameInviteLink(userName); }); + userInfoPopup->hide(); userInfoPopup->setWindowOpacity(0.0); userInfoPopup->installEventFilter(this); @@ -662,6 +667,8 @@ void UserListWidget::connectPopupSignals() // Wire all action signals to UserContextMenu::exec*() connect(userInfoPopup, &UserInfoPopup::chatRequested, userContextMenu, &UserContextMenu::execChat); + connect(userInfoPopup, &UserInfoPopup::inviteRequested, this, + [this](const QString &userName) { userContextMenu->execInvite(userName); }); connect(userInfoPopup, &UserInfoPopup::detailsRequested, userContextMenu, &UserContextMenu::execDetails); connect(userInfoPopup, &UserInfoPopup::showGamesRequested, userContextMenu, &UserContextMenu::execShowGames); connect(userInfoPopup, &UserInfoPopup::addBuddyRequested, userContextMenu, &UserContextMenu::execAddToBuddy);