Redesigning deck editor to work with docks

Moved setting files & Added code for a future portable build
This commit is contained in:
marco 2015-08-05 00:03:57 +02:00
parent ba90d84a13
commit e9e75961f4
11 changed files with 485 additions and 123 deletions

View file

@ -282,7 +282,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
gameView = new GameView(scene);
gameView->hide();
cardInfo = new CardFrame(250, 372);
cardInfo = new CardFrame();
playerListWidget = new PlayerListWidget(0, 0, this);
playerListWidget->setFocusPolicy(Qt::NoFocus);
@ -396,7 +396,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
gameView = new GameView(scene);
gameView->hide();
cardInfo = new CardFrame(250, 372);
cardInfo = new CardFrame();
playerListWidget = new PlayerListWidget(tabSupervisor, clients.first(), this);
playerListWidget->setFocusPolicy(Qt::NoFocus);
connect(playerListWidget, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));