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Redesigning deck editor to work with docks
Moved setting files & Added code for a future portable build
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11 changed files with 485 additions and 123 deletions
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@ -282,7 +282,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, GameReplay *_replay)
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gameView = new GameView(scene);
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gameView->hide();
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cardInfo = new CardFrame(250, 372);
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cardInfo = new CardFrame();
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playerListWidget = new PlayerListWidget(0, 0, this);
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playerListWidget->setFocusPolicy(Qt::NoFocus);
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@ -396,7 +396,7 @@ TabGame::TabGame(TabSupervisor *_tabSupervisor, QList<AbstractClient *> &_client
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gameView = new GameView(scene);
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gameView->hide();
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cardInfo = new CardFrame(250, 372);
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cardInfo = new CardFrame();
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playerListWidget = new PlayerListWidget(tabSupervisor, clients.first(), this);
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playerListWidget->setFocusPolicy(Qt::NoFocus);
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connect(playerListWidget, SIGNAL(openMessageDialog(QString, bool)), this, SIGNAL(openMessageDialog(QString, bool)));
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