Judge mode (#3531)

* Judge mode

* Use seperate judge icon

* Fix clang init ordering complaint

* Create gavel.svg

* Add judge level

* Adjust judge permissions.

* - Tag events caused by judges
- Allow judges access to card right click menus.

* Allow judges to  change phase / turn.

* Remove gavel from pawn

* Make judge action text black.

* Create scales

* Rename scales to scales.svg

* Use scales

* remove gavel

* - Address PR feedback
- Fix sort order

* Zach

* add option to servatrice.ini
This commit is contained in:
Rob Blanckaert 2019-02-21 11:00:00 -08:00 committed by Zach H
parent 9d27b36704
commit ea8201af5c
42 changed files with 375 additions and 105 deletions

View file

@ -228,6 +228,7 @@ private:
int id;
bool active;
bool local;
bool judge;
bool mirrored;
bool handVisible;
bool conceded;
@ -339,8 +340,9 @@ public:
return playerTarget;
}
Player(const ServerInfo_User &info, int _id, bool _local, TabGame *_parent);
Player(const ServerInfo_User &info, int _id, bool _local, bool _judge, TabGame *_parent);
~Player() override;
void retranslateUi();
void clear();
TabGame *getGame() const
@ -365,6 +367,14 @@ public:
{
return local;
}
bool getLocalOrJudge() const
{
return local || judge;
}
bool getJudge() const
{
return judge;
}
bool getMirrored() const
{
return mirrored;