mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-15 03:28:49 -07:00
Webatrice: Adding joined game to persistence layer (#5068)
* Adding joined game to persistence layer * Linting fixes
This commit is contained in:
parent
1ab723ca64
commit
ea8da24215
7 changed files with 63 additions and 12 deletions
|
|
@ -7,17 +7,25 @@ interface State {
|
|||
|
||||
export const Selectors = {
|
||||
getRooms: ({ rooms }: State) => rooms.rooms,
|
||||
getGames: ({ rooms }: State) => rooms.games,
|
||||
getRoom: ({ rooms }: State, id: number) =>
|
||||
_.find(rooms.rooms, ({ roomId }) => roomId === id),
|
||||
getJoined: ({ rooms }: State) => rooms.joined,
|
||||
getJoinedRoomIds: ({ rooms }: State) => rooms.joinedRoomIds,
|
||||
getJoinedGameIds: ({ rooms }: State) => rooms.joinedGameIds,
|
||||
getMessages: ({ rooms }: State) => rooms.messages,
|
||||
getSortGamesBy: ({ rooms: { sortGamesBy } }: State) => sortGamesBy,
|
||||
getSortUsersBy: ({ rooms: { sortUsersBy } }: State) => sortUsersBy,
|
||||
|
||||
getJoinedRooms: (state: State) => {
|
||||
const joined = Selectors.getJoined(state);
|
||||
const joined = Selectors.getJoinedRoomIds(state);
|
||||
return _.filter(Selectors.getRooms(state), room => joined[room.roomId]);
|
||||
},
|
||||
|
||||
getJoinedGames: (state: State, roomId: number) => {
|
||||
const joined = Selectors.getJoinedGameIds(state)[roomId];
|
||||
return _.filter(Selectors.getGames(state)[roomId], game => joined[game.gameId]);
|
||||
},
|
||||
|
||||
getRoomMessages: (state: State, roomId: number) => Selectors.getMessages(state)[roomId],
|
||||
getRoomGames: (state: State, roomId: number) => Selectors.getRooms(state)[roomId].gameList,
|
||||
getRoomUsers: (state: State, roomId: number) => Selectors.getRooms(state)[roomId].userList
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue