From eab217d1bf58008652b969ee3948f38d16c5efed Mon Sep 17 00:00:00 2001 From: RickyRister <42636155+RickyRister@users.noreply.github.com> Date: Sat, 7 Nov 2026 05:44:40 -0700 Subject: [PATCH] [DlgCreateGame] Revert dlg to use exec instead of open (#7795) --- cockatrice/src/interface/widgets/server/game_selector.cpp | 4 ++-- cockatrice/src/interface/widgets/tabs/tab_game.cpp | 2 +- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/cockatrice/src/interface/widgets/server/game_selector.cpp b/cockatrice/src/interface/widgets/server/game_selector.cpp index 468095adb..9dc7bf1e8 100644 --- a/cockatrice/src/interface/widgets/server/game_selector.cpp +++ b/cockatrice/src/interface/widgets/server/game_selector.cpp @@ -272,7 +272,7 @@ void GameSelector::actCreate() auto *dlg = new DlgCreateGame(room, room->getGameTypes(), this); dlg->setAttribute(Qt::WA_DeleteOnClose); connect(dlg, &QDialog::finished, this, &GameSelector::updateTitle); - dlg->open(); + dlg->exec(); } void GameSelector::checkResponse(const Response &response) @@ -368,7 +368,7 @@ void GameSelector::customContextMenu(const QPoint &point) auto *dlg = new DlgCreateGame(gameInfo, gameTypes, this); dlg->setAttribute(Qt::WA_DeleteOnClose); - dlg->open(); + dlg->exec(); }); QAction copyLink(tr("Cop&y game link")); diff --git a/cockatrice/src/interface/widgets/tabs/tab_game.cpp b/cockatrice/src/interface/widgets/tabs/tab_game.cpp index 055ab321c..5dba1fc51 100644 --- a/cockatrice/src/interface/widgets/tabs/tab_game.cpp +++ b/cockatrice/src/interface/widgets/tabs/tab_game.cpp @@ -576,7 +576,7 @@ void TabGame::actGameInfo() // Heap-allocated so that destroying this tab while the dialog is open cannot delete a stack object. auto *dlg = new DlgCreateGame(game->getGameMetaInfo()->proto(), game->getGameMetaInfo()->getRoomGameTypes(), this); dlg->setAttribute(Qt::WA_DeleteOnClose); - dlg->open(); + dlg->exec(); } void TabGame::actCopyGameLink()