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Filter Strings for Deck Editor search (#3582)
* Add MagicCards.info like fitler parser. * Use FilterString whenever one of [:=<>] is in the edit box. * Opts * Opt * - Capture errors - Allow querying any property by full name * clang format * Update cockatrice/src/filter_string.cpp Co-Authored-By: basicer <basicer@basicer.com> * - Some refactoring for clarity - More filters - Add filter help * Clangify * Add icon * Fix test name * Remove stay debug * - Add Rarity filter - Make " trigger filter string mode * You have to pass both filter types * clangify * - Allow filtering by legality - Import legality into card.xml * Add format filter to filtertree * More color search options * RIP extended * More fixes * Fix c:m * set syntax help parent * Fix warning * add additional explanations to syntax help * Allow multiple ands/ors to be chained * Cleanup and refactor Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * Move utility into guards Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * I heard you like refactors so I put a refactor inside your refactor (#3594) * I heard you like refactors so I put a refactor inside your refactor so you can refactor while you refactor * clangify * Update tab_deck_editor.h
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24 changed files with 780 additions and 122 deletions
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@ -21,7 +21,6 @@ class CardRelation;
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class ICardDatabaseParser;
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typedef QMap<QString, QString> QStringMap;
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typedef QMap<QString, int> MuidMap;
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typedef QSharedPointer<CardInfo> CardInfoPtr;
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typedef QSharedPointer<CardSet> CardSetPtr;
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typedef QMap<QString, CardInfoPerSet> CardInfoPerSetMap;
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@ -248,6 +247,10 @@ public:
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properties.insert(_name, _value);
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emit cardInfoChanged(smartThis);
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}
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bool hasProperty(const QString &propertyName) const
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{
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return properties.contains(propertyName);
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}
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const CardInfoPerSetMap &getSets() const
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{
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return sets;
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