Filter Strings for Deck Editor search (#3582)

* Add MagicCards.info like fitler parser.

* Use FilterString whenever one of [:=<>] is in the edit box.

* Opts

* Opt

* - Capture errors
- Allow querying any property by full name

* clang format

* Update cockatrice/src/filter_string.cpp

Co-Authored-By: basicer <basicer@basicer.com>

* - Some refactoring for clarity
- More filters
- Add filter help

* Clangify

* Add icon

* Fix test name

* Remove stay debug

* - Add Rarity filter
- Make " trigger filter string mode

* You have to pass both filter types

* clangify

* - Allow filtering by legality
- Import legality into card.xml

* Add format filter to filtertree

* More color search options

* RIP extended

* More fixes

* Fix c:m

* set syntax help parent

* Fix warning

* add additional explanations to syntax help

* Allow multiple ands/ors to be chained

* Cleanup and refactor

Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>

* Move utility into guards

Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com>

* I heard you like refactors so I put a refactor inside your refactor (#3594)

* I heard you like refactors so I put a refactor inside your refactor

so you can refactor while you refactor

* clangify

* Update tab_deck_editor.h
This commit is contained in:
Rob Blanckaert 2019-03-01 11:30:32 -08:00 committed by Zach H
parent 4427ad1451
commit eb60fec8e2
24 changed files with 780 additions and 122 deletions

View file

@ -208,6 +208,7 @@ public:
bool acceptLoyalty(CardInfoPtr info) const;
bool acceptRarity(CardInfoPtr info) const;
bool acceptCardAttr(CardInfoPtr info, CardFilter::Attr attr) const;
bool acceptFormat(CardInfoPtr info) const;
bool relationCheck(int cardInfo) const;
};
@ -252,11 +253,10 @@ private:
public:
FilterTree();
~FilterTree() override;
int findTermIndex(CardFilter::Attr attr, CardFilter::Type type, const QString &term);
int findTermIndex(const CardFilter *f);
FilterTreeNode *termNode(CardFilter::Attr attr, CardFilter::Type type, const QString &term);
FilterTreeNode *termNode(const CardFilter *f);
FilterTreeNode *attrTypeNode(CardFilter::Attr attr, CardFilter::Type type);
const QString text() const override
{
return QString("root");