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Filter Strings for Deck Editor search (#3582)
* Add MagicCards.info like fitler parser. * Use FilterString whenever one of [:=<>] is in the edit box. * Opts * Opt * - Capture errors - Allow querying any property by full name * clang format * Update cockatrice/src/filter_string.cpp Co-Authored-By: basicer <basicer@basicer.com> * - Some refactoring for clarity - More filters - Add filter help * Clangify * Add icon * Fix test name * Remove stay debug * - Add Rarity filter - Make " trigger filter string mode * You have to pass both filter types * clangify * - Allow filtering by legality - Import legality into card.xml * Add format filter to filtertree * More color search options * RIP extended * More fixes * Fix c:m * set syntax help parent * Fix warning * add additional explanations to syntax help * Allow multiple ands/ors to be chained * Cleanup and refactor Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * Move utility into guards Signed-off-by: Zach Halpern <ZaHalpern+github@gmail.com> * I heard you like refactors so I put a refactor inside your refactor (#3594) * I heard you like refactors so I put a refactor inside your refactor so you can refactor while you refactor * clangify * Update tab_deck_editor.h
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24 changed files with 780 additions and 122 deletions
54
tests/carddatabase/mocks.cpp
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54
tests/carddatabase/mocks.cpp
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#include "mocks.h"
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void CardDatabaseSettings::setSortKey(QString /* shortName */, unsigned int /* sortKey */){};
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void CardDatabaseSettings::setEnabled(QString /* shortName */, bool /* enabled */){};
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void CardDatabaseSettings::setIsKnown(QString /* shortName */, bool /* isknown */){};
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unsigned int CardDatabaseSettings::getSortKey(QString /* shortName */)
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{
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return 0;
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};
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bool CardDatabaseSettings::isEnabled(QString /* shortName */)
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{
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return true;
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};
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bool CardDatabaseSettings::isKnown(QString /* shortName */)
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{
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return true;
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};
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SettingsCache::SettingsCache()
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{
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cardDatabaseSettings = new CardDatabaseSettings();
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};
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SettingsCache::~SettingsCache()
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{
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delete cardDatabaseSettings;
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};
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QString SettingsCache::getCustomCardDatabasePath() const
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{
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return QString("%1/customsets/").arg(CARDDB_DATADIR);
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}
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QString SettingsCache::getCardDatabasePath() const
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{
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return QString("%1/cards.xml").arg(CARDDB_DATADIR);
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}
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QString SettingsCache::getTokenDatabasePath() const
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{
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return QString("%1/tokens.xml").arg(CARDDB_DATADIR);
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}
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QString SettingsCache::getSpoilerCardDatabasePath() const
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{
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return QString("%1/spoiler.xml").arg(CARDDB_DATADIR);
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}
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CardDatabaseSettings &SettingsCache::cardDatabase() const
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{
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return *cardDatabaseSettings;
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}
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void PictureLoader::clearPixmapCache(CardInfoPtr /* card */)
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{
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}
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SettingsCache *settingsCache;
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