Updated pingClockTimeout to account for adjustments in client keep alive settings value.

Changed the default value for the client keep alive variable back to 1 (since that is what the setting is if the value is not found in the configuration ini file).
This commit is contained in:
woogerboy21 2015-07-30 16:38:02 -04:00
parent 8c7301b19f
commit eb9ca58fd0
5 changed files with 102 additions and 92 deletions

View file

@ -39,8 +39,8 @@ logfile=server.log
logfilters=""
; Set the time interval in seconds that servatrice will use to communicate with each connected client
; to verify the client has not timed out. Defaults is 5 seconds
clientkeepalive=5
; to verify the client has not timed out. Defaults is 1 seconds
clientkeepalive=1
; Maximum time in seconds a player can stay inactive with there client not even responding to pings, before is
; considered disconnected; default is 15