mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-06-11 08:34:52 -07:00
Updated pingClockTimeout to account for adjustments in client keep alive settings value.
Changed the default value for the client keep alive variable back to 1 (since that is what the setting is if the value is not found in the configuration ini file).
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8c7301b19f
commit
eb9ca58fd0
5 changed files with 102 additions and 92 deletions
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@ -274,7 +274,7 @@ bool Servatrice::initServer()
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maxGameInactivityTime = settingsCache->value("game/max_game_inactivity_time", 120).toInt();
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maxPlayerInactivityTime = settingsCache->value("server/max_player_inactivity_time", 15).toInt();
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pingClockInterval = settingsCache->value("server/clientkeepalive", 1).toInt();
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maxUsersPerAddress = settingsCache->value("security/max_users_per_address", 4).toInt();
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messageCountingInterval = settingsCache->value("security/message_counting_interval", 10).toInt();
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maxMessageCountPerInterval = settingsCache->value("security/max_message_count_per_interval", 15).toInt();
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@ -343,10 +343,9 @@ bool Servatrice::initServer()
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return false;
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}
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int clientkeepalive = settingsCache->value("server/clientkeepalive", 1).toInt();
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pingClock = new QTimer(this);
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connect(pingClock, SIGNAL(timeout()), this, SIGNAL(pingClockTimeout()));
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pingClock->start(clientkeepalive * 1000);
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pingClock->start(pingClockInterval * 1000);
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int statusUpdateTime = settingsCache->value("server/statusupdate", 15000).toInt();
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statusUpdateClock = new QTimer(this);
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@ -83,7 +83,7 @@ public:
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QHostAddress address;
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int gamePort;
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int controlPort;
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ServerProperties(int _id, const QSslCertificate &_cert, const QString &_hostname, const QHostAddress &_address, int _gamePort, int _controlPort)
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: id(_id), cert(_cert), hostname(_hostname), address(_address), gamePort(_gamePort), controlPort(_controlPort) { }
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};
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@ -115,17 +115,17 @@ private:
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QMutex txBytesMutex, rxBytesMutex;
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quint64 txBytes, rxBytes;
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int maxGameInactivityTime, maxPlayerInactivityTime;
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int maxUsersPerAddress, messageCountingInterval, maxMessageCountPerInterval, maxMessageSizePerInterval, maxGamesPerUser, commandCountingInterval, maxCommandCountPerInterval;
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int maxUsersPerAddress, messageCountingInterval, maxMessageCountPerInterval, maxMessageSizePerInterval, maxGamesPerUser, commandCountingInterval, maxCommandCountPerInterval, pingClockInterval;
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QString shutdownReason;
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int shutdownMinutes;
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QTimer *shutdownTimer;
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bool isFirstShutdownMessage;
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mutable QMutex serverListMutex;
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QList<ServerProperties> serverList;
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void updateServerList();
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QMap<int, IslInterface *> islInterfaces;
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public slots:
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void scheduleShutdown(const QString &reason, int minutes);
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@ -137,6 +137,7 @@ public:
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QString getServerName() const { return serverName; }
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QString getLoginMessage() const { QMutexLocker locker(&loginMessageMutex); return loginMessage; }
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bool getGameShouldPing() const { return true; }
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int getPingClockInterval() const { return pingClockInterval; }
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int getMaxGameInactivityTime() const { return maxGameInactivityTime; }
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int getMaxPlayerInactivityTime() const { return maxPlayerInactivityTime; }
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int getMaxUsersPerAddress() const { return maxUsersPerAddress; }
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@ -154,7 +155,7 @@ public:
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void incTxBytes(quint64 num);
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void incRxBytes(quint64 num);
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void addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface);
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bool islConnectionExists(int serverId) const;
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void addIslInterface(int serverId, IslInterface *interface);
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void removeIslInterface(int serverId);
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