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Lint.
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5 changed files with 6 additions and 6 deletions
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#ifndef COCKATRICE_ABSTRACT_GAME_H
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#define COCKATRICE_ABSTRACT_GAME_H
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#include "pb/game_replay.pb.h"
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#include "game_event_handler.h"
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#include "game_meta_info.h"
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#include "game_state.h"
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#include "pb/game_replay.pb.h"
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#include "player/player_manager.h"
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#include <QObject>
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#include "player_menu.h"
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#include "pb/command_reveal_cards.pb.h"
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#include "../../../tabs/tab_game.h"
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#include "../../board/card_item.h"
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#include "../../zones/hand_zone.h"
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#include "card/card_database/card_database_manager.h"
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#include "card_menu.h"
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#include "hand_menu.h"
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#include "pb/command_reveal_cards.pb.h"
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PlayerMenu::PlayerMenu(Player *_player) : player(_player)
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{
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#include "player_actions.h"
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#include "utility/trice_limits.h"
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#include "pb/context_move_card.pb.h"
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#include "../../client/get_text_with_max.h"
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#include "../../tabs/tab_game.h"
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#include "../board/card_item.h"
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#include "pb/command_set_card_counter.pb.h"
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#include "pb/command_shuffle.pb.h"
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#include "pb/command_undo_draw.pb.h"
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#include "pb/context_move_card.pb.h"
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#include "utility/trice_limits.h"
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// milliseconds in between triggers of the move top cards until action
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static constexpr int MOVE_TOP_CARD_UNTIL_INTERVAL = 100;
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#ifndef COCKATRICE_PLAYER_INFO_H
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#define COCKATRICE_PLAYER_INFO_H
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#include "pb/serverinfo_user.pb.h"
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#include "../../deck/deck_loader.h"
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#include "../zones/hand_zone.h"
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#include "../zones/pile_zone.h"
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#include "../zones/stack_zone.h"
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#include "../zones/table_zone.h"
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#include "pb/serverinfo_user.pb.h"
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#include "player_target.h"
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#include <QObject>
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#include "game_type_map.h"
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#include <QGroupBox>
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#include <pb/commands.pb.h>
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#include <pb/event_add_to_list.pb.h>
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#include <pb/event_remove_from_list.pb.h>
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#include <pb/commands.pb.h>
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class QTreeView;
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class GamesModel;
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