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play action now applies to all selected cards
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parent
c9d5d5609c
commit
ee8164efa8
1 changed files with 21 additions and 7 deletions
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@ -3481,10 +3481,17 @@ static bool isUnwritableRevealZone(CardZone *zone)
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void Player::actPlay()
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{
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auto *card = game->getActiveCard();
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if (card) {
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const bool cipt = card->getInfo() ? card->getInfo()->getCipt() : false;
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playCard(card, false, cipt);
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QList<CardItem *> selectedCards;
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for (const auto &item : scene()->selectedItems()) {
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auto *card = static_cast<CardItem *>(item);
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selectedCards.append(card);
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}
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for (auto &card : selectedCards) {
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if (card) {
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const bool cipt = card->getInfo() ? card->getInfo()->getCipt() : false;
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playCard(card, false, cipt);
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}
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}
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}
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@ -3500,9 +3507,16 @@ void Player::actHide()
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void Player::actPlayFacedown()
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{
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auto *card = game->getActiveCard();
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if (card) {
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playCard(card, true, false);
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QList<CardItem *> selectedCards;
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for (const auto &item : scene()->selectedItems()) {
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auto *card = static_cast<CardItem *>(item);
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selectedCards.append(card);
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}
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for (auto &card : selectedCards) {
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if (card) {
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playCard(card, true, false);
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}
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}
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}
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