From eef72bc1598accf73cd2bd2d6fe24fb6e5170665 Mon Sep 17 00:00:00 2001 From: RickyRister Date: Sun, 7 Jun 2026 12:32:31 -0700 Subject: [PATCH] [ReplayManager] Refactor to send replayed events through signal --- cockatrice/src/interface/widgets/replay/replay_manager.cpp | 3 +-- cockatrice/src/interface/widgets/replay/replay_manager.h | 1 + cockatrice/src/interface/widgets/tabs/tab_game.cpp | 5 +++++ cockatrice/src/interface/widgets/tabs/tab_game.h | 1 + 4 files changed, 8 insertions(+), 2 deletions(-) diff --git a/cockatrice/src/interface/widgets/replay/replay_manager.cpp b/cockatrice/src/interface/widgets/replay/replay_manager.cpp index 525b703db..a1330a82d 100644 --- a/cockatrice/src/interface/widgets/replay/replay_manager.cpp +++ b/cockatrice/src/interface/widgets/replay/replay_manager.cpp @@ -98,8 +98,7 @@ ReplayManager::ReplayManager(TabGame *parent, GameReplay *_replay) void ReplayManager::replayNextEvent(EventProcessingOptions options) { - game->getGame()->getGameEventHandler()->processGameEventContainer( - replay->event_list(timelineWidget->getCurrentEvent()), nullptr, options); + emit eventReplayed(replay->event_list(timelineWidget->getCurrentEvent()), options); } void ReplayManager::replayFinished() diff --git a/cockatrice/src/interface/widgets/replay/replay_manager.h b/cockatrice/src/interface/widgets/replay/replay_manager.h index d67ae5a90..a3e0126c7 100644 --- a/cockatrice/src/interface/widgets/replay/replay_manager.h +++ b/cockatrice/src/interface/widgets/replay/replay_manager.h @@ -27,6 +27,7 @@ public: signals: void requestChatAndPhaseReset(); + void eventReplayed(const GameEventContainer &cont, EventProcessingOptions options); private: // Replay related members diff --git a/cockatrice/src/interface/widgets/tabs/tab_game.cpp b/cockatrice/src/interface/widgets/tabs/tab_game.cpp index fb9c81f75..7b9f47e85 100644 --- a/cockatrice/src/interface/widgets/tabs/tab_game.cpp +++ b/cockatrice/src/interface/widgets/tabs/tab_game.cpp @@ -1169,6 +1169,11 @@ void TabGame::createReplayDock(GameReplay *replay) QDockWidget::DockWidgetMovable); replayDock->setWidget(replayManager); replayDock->setFloating(false); + + connect(replayManager, &ReplayManager::eventReplayed, game->getGameEventHandler(), + [this](auto event, auto options) { + game->getGameEventHandler()->processGameEventContainer(event, nullptr, options); + }); } void TabGame::createDeckViewContainerWidget(bool bReplay) diff --git a/cockatrice/src/interface/widgets/tabs/tab_game.h b/cockatrice/src/interface/widgets/tabs/tab_game.h index 7f9392034..3045421da 100644 --- a/cockatrice/src/interface/widgets/tabs/tab_game.h +++ b/cockatrice/src/interface/widgets/tabs/tab_game.h @@ -180,6 +180,7 @@ public: void connectToGameEventHandler(); void connectMessageLogToGameEventHandler(); void connectPlayerListToGameEventHandler(); + TabGame(TabSupervisor *_tabSupervisor, GameReplay *replay); ~TabGame() override; void retranslateUi() override;