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Harden command zone tax counter handling and more clean up
- Initialize commandZoneGraphicsItem to nullptr so the pervasive null
checks have defined behavior before initializeZones() runs
- Remove unused getTaxCounterWidgets()
- Enforce the "reset tax to 0 before deactivating" invariant server-side
in cmdSetCounterActive, not just in the UI
- Hide tax increment/decrement menu actions at their bounds (0 and
MAX_COUNTER_VALUE) to avoid sending no-op commands
- Drop redundant/inconsistent toggle labels from CommandZoneMenu::
retranslateUi(); updateTaxCounterActionStates() owns them
- Add default=-1 to Event_SetCounterActive.counter_id for parity with
Command_SetCounterActive
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parent
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5 changed files with 13 additions and 25 deletions
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@ -259,17 +259,6 @@ void PlayerGraphicsItem::rearrangeCounters()
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}
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}
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QList<AbstractCounter *> PlayerGraphicsItem::getTaxCounterWidgets() const
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{
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QList<AbstractCounter *> result;
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for (AbstractCounter *ctr : counterWidgets.values()) {
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if (CounterNames::isTaxCounter(ctr->getName())) {
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result.append(ctr);
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}
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}
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return result;
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}
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AbstractCounter *PlayerGraphicsItem::getTaxCounterIfActive(int counterId) const
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{
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AbstractCounter *counter = getCounterWidget(counterId);
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