[Client/Server/Protocol] Surface live metrics in the Developer tab

Extend Response_GetServerStats with live counters from the in-process
MetricsRegistry: cards in games, event loop stall totals/worst,
total commands processed, average command time, active command types,
and game-start count/duration. Add a repeated CommandStats message
carrying per-command breakdowns (kind, extension number, resolved
protobuf name, count, total ms) for every type that has seen at
least one sample.

Server-side cmdGetServerStats() populates all new fields after the
existing DB uptime snapshot query, resolving protobuf extension names
via the descriptor pool for human-readable labels like
session/Command_Ping.

Expand TabDeveloper with two tables: an overview section (existing
DB stats plus the new live metrics) and a per-command breakdown table
(Command / Count / Total ms / Avg ms) sorted by total_ms descending
so the hottest commands surface first.

Took 55 minutes

Took 47 seconds
This commit is contained in:
Lukas Brübach 2026-08-25 20:42:57 +02:00
parent b4b409a575
commit ef2eb4829d
4 changed files with 120 additions and 4 deletions

View file

@ -21,11 +21,14 @@ class TabDeveloper : public Tab
private:
AbstractClient *client;
QTableWidget *statsTable;
QTableWidget *commandTable;
QPushButton *refreshButton;
QLabel *statusLabel;
void appendStatRow(const QString &name, const QString &value);
void appendSeparatorRow(const QString &sectionTitle);
static QString formatBytes(quint64 bytes);
static QString formatDurationMs(qint64 ms);
private slots:
void refreshClicked();