Took 14 minutes


Took 2 minutes
This commit is contained in:
Lukas Brübach 2025-07-10 00:58:36 +02:00
parent 0e45652f3f
commit ef93d8a253
4 changed files with 10 additions and 3 deletions

View file

@ -1361,13 +1361,13 @@ void SettingsCache::setDefaultStartingLifeTotal(const int _defaultStartingLifeTo
{
defaultStartingLifeTotal = _defaultStartingLifeTotal;
settings->setValue("game/defaultstartinglifetotal", defaultStartingLifeTotal);
};
}
void SettingsCache::setShareDecklistsOnLoad(const bool _shareDecklistsOnLoad)
{
shareDecklistsOnLoad = _shareDecklistsOnLoad;
settings->setValue("game/sharedecklistsonload", shareDecklistsOnLoad);
};
}
void SettingsCache::setCheckUpdatesOnStartup(QT_STATE_CHANGED_T value)
{
@ -1380,6 +1380,7 @@ void SettingsCache::setStartupCardUpdateCheckPromptForUpdate(bool value)
startupCardUpdateCheckPromptForUpdate = value;
settings->setValue("personal/startupCardUpdateCheckPromptForUpdate", startupCardUpdateCheckPromptForUpdate);
}
void SettingsCache::setStartupCardUpdateCheckAlwaysUpdate(bool value)
{
startupCardUpdateCheckAlwaysUpdate = value;

View file

@ -16,7 +16,7 @@ message ServerInfo_Game {
optional bool spectators_need_password = 12;
optional bool spectators_can_chat = 13;
optional bool spectators_omniscient = 14;
optional bool share_decklists_on_load = 15;
optional bool share_decklists_on_load = 15;
optional uint32 player_count = 30;
optional uint32 spectators_count = 31;
optional bool started = 50;

View file

@ -402,6 +402,9 @@ void SettingsCache::setCreateGameAsSpectator(const bool /* _createGameAsSpectato
void SettingsCache::setDefaultStartingLifeTotal(const int /* _startingLifeTotal */)
{
}
void SettingsCache::setShareDecklistsOnLoad(const bool /* _shareDecklistsOnLoad */)
{
}
void SettingsCache::setRememberGameSettings(const bool /* _rememberGameSettings */)
{
}

View file

@ -406,6 +406,9 @@ void SettingsCache::setCreateGameAsSpectator(const bool /* _createGameAsSpectato
void SettingsCache::setDefaultStartingLifeTotal(const int /* _startingLifeTotal */)
{
}
void SettingsCache::setShareDecklistsOnLoad(const bool /* _shareDecklistsOnLoad */)
{
}
void SettingsCache::setRememberGameSettings(const bool /* _rememberGameSettings */)
{
}