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Lint.
Took 14 minutes Took 2 minutes
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0e45652f3f
commit
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4 changed files with 10 additions and 3 deletions
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@ -1361,13 +1361,13 @@ void SettingsCache::setDefaultStartingLifeTotal(const int _defaultStartingLifeTo
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{
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{
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defaultStartingLifeTotal = _defaultStartingLifeTotal;
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defaultStartingLifeTotal = _defaultStartingLifeTotal;
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settings->setValue("game/defaultstartinglifetotal", defaultStartingLifeTotal);
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settings->setValue("game/defaultstartinglifetotal", defaultStartingLifeTotal);
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};
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}
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void SettingsCache::setShareDecklistsOnLoad(const bool _shareDecklistsOnLoad)
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void SettingsCache::setShareDecklistsOnLoad(const bool _shareDecklistsOnLoad)
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{
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{
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shareDecklistsOnLoad = _shareDecklistsOnLoad;
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shareDecklistsOnLoad = _shareDecklistsOnLoad;
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settings->setValue("game/sharedecklistsonload", shareDecklistsOnLoad);
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settings->setValue("game/sharedecklistsonload", shareDecklistsOnLoad);
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};
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}
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void SettingsCache::setCheckUpdatesOnStartup(QT_STATE_CHANGED_T value)
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void SettingsCache::setCheckUpdatesOnStartup(QT_STATE_CHANGED_T value)
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{
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{
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@ -1380,6 +1380,7 @@ void SettingsCache::setStartupCardUpdateCheckPromptForUpdate(bool value)
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startupCardUpdateCheckPromptForUpdate = value;
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startupCardUpdateCheckPromptForUpdate = value;
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settings->setValue("personal/startupCardUpdateCheckPromptForUpdate", startupCardUpdateCheckPromptForUpdate);
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settings->setValue("personal/startupCardUpdateCheckPromptForUpdate", startupCardUpdateCheckPromptForUpdate);
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}
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}
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void SettingsCache::setStartupCardUpdateCheckAlwaysUpdate(bool value)
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void SettingsCache::setStartupCardUpdateCheckAlwaysUpdate(bool value)
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{
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{
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startupCardUpdateCheckAlwaysUpdate = value;
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startupCardUpdateCheckAlwaysUpdate = value;
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@ -16,7 +16,7 @@ message ServerInfo_Game {
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optional bool spectators_need_password = 12;
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optional bool spectators_need_password = 12;
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optional bool spectators_can_chat = 13;
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optional bool spectators_can_chat = 13;
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optional bool spectators_omniscient = 14;
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optional bool spectators_omniscient = 14;
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optional bool share_decklists_on_load = 15;
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optional bool share_decklists_on_load = 15;
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optional uint32 player_count = 30;
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optional uint32 player_count = 30;
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optional uint32 spectators_count = 31;
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optional uint32 spectators_count = 31;
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optional bool started = 50;
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optional bool started = 50;
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@ -402,6 +402,9 @@ void SettingsCache::setCreateGameAsSpectator(const bool /* _createGameAsSpectato
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void SettingsCache::setDefaultStartingLifeTotal(const int /* _startingLifeTotal */)
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void SettingsCache::setDefaultStartingLifeTotal(const int /* _startingLifeTotal */)
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{
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{
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}
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}
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void SettingsCache::setShareDecklistsOnLoad(const bool /* _shareDecklistsOnLoad */)
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{
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}
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void SettingsCache::setRememberGameSettings(const bool /* _rememberGameSettings */)
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void SettingsCache::setRememberGameSettings(const bool /* _rememberGameSettings */)
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{
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{
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}
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}
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@ -406,6 +406,9 @@ void SettingsCache::setCreateGameAsSpectator(const bool /* _createGameAsSpectato
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void SettingsCache::setDefaultStartingLifeTotal(const int /* _startingLifeTotal */)
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void SettingsCache::setDefaultStartingLifeTotal(const int /* _startingLifeTotal */)
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{
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{
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}
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}
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void SettingsCache::setShareDecklistsOnLoad(const bool /* _shareDecklistsOnLoad */)
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{
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}
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void SettingsCache::setRememberGameSettings(const bool /* _rememberGameSettings */)
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void SettingsCache::setRememberGameSettings(const bool /* _rememberGameSettings */)
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{
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{
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}
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}
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