arrow crash bug fix

This commit is contained in:
Max-Wilhelm Bruker 2010-09-15 18:45:43 +02:00
parent 6fb16545ee
commit eff0c0cc24
3 changed files with 24 additions and 4 deletions

View file

@ -13,6 +13,7 @@
ArrowItem::ArrowItem(Player *_player, int _id, ArrowTarget *_startItem, ArrowTarget *_targetItem, const QColor &_color)
: QGraphicsItem(), player(_player), id(_id), startItem(_startItem), targetItem(_targetItem), color(_color), fullColor(true)
{
qDebug() << "ArrowItem constructor: startItem=" << startItem;
setZValue(2000000005);
if (startItem)
@ -62,6 +63,9 @@ void ArrowItem::updatePath(const QPointF &endPoint)
const double headLength = headWidth / sqrt(2);
const double phi = 15;
if (!startItem)
return;
QPointF startPoint = startItem->mapToScene(QPointF(startItem->boundingRect().width() / 2, startItem->boundingRect().height() / 2));
QLineF line(startPoint, endPoint);
qreal lineLength = line.length();
@ -141,6 +145,11 @@ void ArrowDragItem::addChildArrow(ArrowDragItem *childArrow)
void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
// This ensures that if a mouse move event happens after a call to delArrow(),
// the event will be discarded as it would create some stray pointers.
if (!startItem)
return;
QPointF endPos = event->scenePos();
QList<QGraphicsItem *> colliding = scene()->items(endPos);
@ -177,6 +186,9 @@ void ArrowDragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
void ArrowDragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event)
{
if (!startItem)
return;
if (targetItem && (targetItem != startItem)) {
CardZone *startZone = static_cast<CardItem *>(startItem)->getZone();
// For now, we can safely assume that the start item is always a card.
@ -222,6 +234,9 @@ ArrowAttachItem::ArrowAttachItem(ArrowTarget *_startItem)
void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
{
if (!startItem)
return;
QPointF endPos = event->scenePos();
QList<QGraphicsItem *> colliding = scene()->items(endPos);
@ -249,6 +264,9 @@ void ArrowAttachItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event)
void ArrowAttachItem::mouseReleaseEvent(QGraphicsSceneMouseEvent * /*event*/)
{
if (!startItem)
return;
if (targetItem && (targetItem != startItem)) {
CardItem *startCard = qgraphicsitem_cast<CardItem *>(startItem);
CardZone *startZone = startCard->getZone();