Make setting into an enum

This commit is contained in:
RickyRister 2025-05-01 21:19:37 -07:00
parent c6fcb5be1d
commit f046c26b04
8 changed files with 47 additions and 23 deletions

View file

@ -153,7 +153,7 @@ private:
bool visualDeckStorageAlwaysConvert;
bool visualDeckStorageInGame;
bool visualDeckStorageSelectionAnimation;
bool openInVisualDeckEditor;
int defaultDeckEditorType;
bool visualDatabaseDisplayFilterToMostRecentSetsEnabled;
int visualDatabaseDisplayFilterToMostRecentSetsAmount;
bool horizontalHand;
@ -489,9 +489,9 @@ public:
{
return visualDeckStorageSelectionAnimation;
}
bool getOpenInVisualDeckEditor() const
int getDefaultDeckEditorType() const
{
return openInVisualDeckEditor;
return defaultDeckEditorType;
}
bool getVisualDatabaseDisplayFilterToMostRecentSetsEnabled() const
{
@ -844,7 +844,7 @@ public slots:
void setVisualDeckStorageAlwaysConvert(bool _visualDeckStorageAlwaysConvert);
void setVisualDeckStorageInGame(QT_STATE_CHANGED_T value);
void setVisualDeckStorageSelectionAnimation(QT_STATE_CHANGED_T value);
void setOpenInVisualDeckEditor(QT_STATE_CHANGED_T value);
void setDefaultDeckEditorType(int value);
void setVisualDatabaseDisplayFilterToMostRecentSetsEnabled(QT_STATE_CHANGED_T _enabled);
void setVisualDatabaseDisplayFilterToMostRecentSetsAmount(int _amount);
void setHorizontalHand(QT_STATE_CHANGED_T _horizontalHand);