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Backwards Compatibility for rolling dice
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2 changed files with 11 additions and 5 deletions
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@ -1963,10 +1963,7 @@ void Player::eventShuffle(const Event_Shuffle &event)
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void Player::eventRollDie(const Event_RollDie &event)
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{
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if (event.value()) {
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// Backwards compatibility for old clients
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emit logRollDie(this, static_cast<int>(event.sides()), {event.value()});
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} else {
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if (!event.values().empty()) {
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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QList<uint> rolls(event.values().begin(), event.values().end());
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#else
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@ -1978,6 +1975,10 @@ void Player::eventRollDie(const Event_RollDie &event)
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std::sort(rolls.begin(), rolls.end());
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emit logRollDie(this, static_cast<int>(event.sides()), rolls);
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}
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else if (event.value()) {
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// Backwards compatibility for old clients
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emit logRollDie(this, static_cast<int>(event.sides()), {event.value()});
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}
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}
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void Player::eventCreateArrow(const Event_CreateArrow &event)
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