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* move common server files * update includes with move * create participant, move code * fix linker errors * fix regressions * mark function as override to make clang happy * split out spectator to new file * forgot to add to cmakelists * autocompleter picking wrong casing for var name * clean up forwards declarations in player * fix includes in game
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45 changed files with 1283 additions and 866 deletions
52
common/server/game/server_arrow.h
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52
common/server/game/server_arrow.h
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#ifndef SERVER_ARROW_H
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#define SERVER_ARROW_H
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#include "pb/color.pb.h"
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class Server_Card;
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class Server_ArrowTarget;
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class ServerInfo_Arrow;
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class Server_Arrow
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{
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private:
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int id;
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Server_Card *startCard;
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Server_ArrowTarget *targetItem;
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color arrowColor;
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public:
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Server_Arrow(int _id, Server_Card *_startCard, Server_ArrowTarget *_targetItem, const color &_arrowColor);
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int getId() const
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{
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return id;
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}
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void setId(int _id)
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{
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id = _id;
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}
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Server_Card *getStartCard() const
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{
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return startCard;
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}
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void setStartCard(Server_Card *startCard_)
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{
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startCard = startCard_;
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}
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Server_ArrowTarget *getTargetItem() const
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{
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return targetItem;
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}
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void setTargetItem(Server_ArrowTarget *targetItem_)
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{
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targetItem = targetItem_;
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}
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const color &getColor() const
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{
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return arrowColor;
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}
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void getInfo(ServerInfo_Arrow *info);
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};
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#endif
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