* move common server files

* update includes with move

* create participant, move code

* fix linker errors

* fix regressions

* mark function as override to make clang happy

* split out spectator to new file

* forgot to add to cmakelists

* autocompleter picking wrong casing for var name

* clean up forwards declarations in player

* fix includes in game
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ebbit1q 2025-09-20 14:37:12 +02:00 committed by GitHub
parent 17dcaf9afa
commit f0c3860032
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45 changed files with 1283 additions and 866 deletions

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@ -0,0 +1,33 @@
#ifndef SERVER_PLAYER_REFERENCE_H
#define SERVER_PLAYER_REFERENCE_H
class PlayerReference
{
private:
int roomId;
int gameId;
int playerId;
public:
PlayerReference(int _roomId, int _gameId, int _playerId) : roomId(_roomId), gameId(_gameId), playerId(_playerId)
{
}
int getRoomId() const
{
return roomId;
}
int getGameId() const
{
return gameId;
}
int getPlayerId() const
{
return playerId;
}
bool operator==(const PlayerReference &other)
{
return ((roomId == other.roomId) && (gameId == other.gameId) && (playerId == other.playerId));
}
};
#endif