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local mode is working again
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parent
38e4781624
commit
f115342e47
24 changed files with 340 additions and 555 deletions
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@ -105,22 +105,16 @@ PhasesToolbar::PhasesToolbar(QGraphicsItem *parent)
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connect(aDrawCard, SIGNAL(triggered()), this, SLOT(actDrawCard()));
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PhaseButton *untapButton = new PhaseButton("untap", this, aUntapAll);
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// untapButton->setShortcut(QKeySequence("F5"));
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PhaseButton *upkeepButton = new PhaseButton("upkeep", this);
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PhaseButton *drawButton = new PhaseButton("draw", this, aDrawCard);
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// drawButton->setShortcut(QKeySequence("F6"));
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PhaseButton *main1Button = new PhaseButton("main1", this);
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// main1Button->setShortcut(QKeySequence("F7"));
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PhaseButton *combatStartButton = new PhaseButton("combat_start", this);
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// combatStartButton->setShortcut(QKeySequence("F8"));
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PhaseButton *combatAttackersButton = new PhaseButton("combat_attackers", this);
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PhaseButton *combatBlockersButton = new PhaseButton("combat_blockers", this);
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PhaseButton *combatDamageButton = new PhaseButton("combat_damage", this);
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PhaseButton *combatEndButton = new PhaseButton("combat_end", this);
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PhaseButton *main2Button = new PhaseButton("main2", this);
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// main2Button->setShortcut(QKeySequence("F9"));
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PhaseButton *cleanupButton = new PhaseButton("cleanup", this);
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// cleanupButton->setShortcut(QKeySequence("F10"));
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buttonList << untapButton << upkeepButton << drawButton << main1Button << combatStartButton
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<< combatAttackersButton << combatBlockersButton << combatDamageButton << combatEndButton
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