From f24b2d54a90f509737f2136bc33f807877fc7402 Mon Sep 17 00:00:00 2001 From: DawnFire42 Date: Thu, 5 Mar 2026 18:31:06 -0500 Subject: [PATCH] WIDTH_F used directly instead of casting --- .../game/board/abstract_card_drag_item.cpp | 12 +++++------ .../src/game/board/abstract_card_drag_item.h | 2 +- .../src/game/board/abstract_card_item.cpp | 10 +++++----- cockatrice/src/game/board/card_item.cpp | 6 +++--- cockatrice/src/game/board/card_item.h | 2 -- cockatrice/src/game/card_dimensions.h | 4 ++++ cockatrice/src/game/deckview/deck_view.cpp | 20 +++++++++---------- .../src/game/player/player_graphics_item.cpp | 19 +++++++++--------- cockatrice/src/game/zones/hand_zone.cpp | 2 +- cockatrice/src/game/zones/pile_zone.cpp | 12 +++++------ cockatrice/src/game/zones/view_zone.cpp | 16 ++++++++------- .../src/game/zones/view_zone_widget.cpp | 2 +- .../cards/card_info_display_widget.cpp | 2 +- 13 files changed, 56 insertions(+), 53 deletions(-) diff --git a/cockatrice/src/game/board/abstract_card_drag_item.cpp b/cockatrice/src/game/board/abstract_card_drag_item.cpp index 9594398c1..8e3def4ca 100644 --- a/cockatrice/src/game/board/abstract_card_drag_item.cpp +++ b/cockatrice/src/game/board/abstract_card_drag_item.cpp @@ -8,8 +8,6 @@ #include #include -static const float CARD_WIDTH_HALF = CardDimensions::WIDTH / 2.0f; -static const float CARD_HEIGHT_HALF = CardDimensions::HEIGHT / 2.0f; const QColor GHOST_MASK = QColor(255, 255, 255, 50); AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item, @@ -22,16 +20,16 @@ AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item, setZValue(ZValues::childDragZValue(hotSpot.x(), hotSpot.y())); connect(parentDrag, &QObject::destroyed, this, &AbstractCardDragItem::deleteLater); } else { - hotSpot = QPointF{qBound(0.0, hotSpot.x(), static_cast(CardDimensions::WIDTH - 1)), - qBound(0.0, hotSpot.y(), static_cast(CardDimensions::HEIGHT - 1))}; + hotSpot = QPointF{qBound(0.0, hotSpot.x(), CardDimensions::WIDTH_F - 1), + qBound(0.0, hotSpot.y(), CardDimensions::HEIGHT_F - 1)}; setCursor(Qt::ClosedHandCursor); setZValue(ZValues::DRAG_ITEM); } if (item->getTapped()) setTransform(QTransform() - .translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF) + .translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F) .rotate(90) - .translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF)); + .translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F)); setCacheMode(DeviceCoordinateCache); @@ -48,7 +46,7 @@ AbstractCardDragItem::AbstractCardDragItem(AbstractCardItem *_item, QPainterPath AbstractCardDragItem::shape() const { QPainterPath shape; - qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH : 0.0; + qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0; shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius); return shape; } diff --git a/cockatrice/src/game/board/abstract_card_drag_item.h b/cockatrice/src/game/board/abstract_card_drag_item.h index 9b7e09264..fe3b87983 100644 --- a/cockatrice/src/game/board/abstract_card_drag_item.h +++ b/cockatrice/src/game/board/abstract_card_drag_item.h @@ -34,7 +34,7 @@ public: AbstractCardDragItem(AbstractCardItem *_item, const QPointF &_hotSpot, AbstractCardDragItem *parentDrag = 0); [[nodiscard]] QRectF boundingRect() const override { - return QRectF(0, 0, CardDimensions::WIDTH, CardDimensions::HEIGHT); + return QRectF(0, 0, CardDimensions::WIDTH_F, CardDimensions::HEIGHT_F); } [[nodiscard]] QPainterPath shape() const override; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override; diff --git a/cockatrice/src/game/board/abstract_card_item.cpp b/cockatrice/src/game/board/abstract_card_item.cpp index 672306a6a..9ec6ada9a 100644 --- a/cockatrice/src/game/board/abstract_card_item.cpp +++ b/cockatrice/src/game/board/abstract_card_item.cpp @@ -39,13 +39,13 @@ AbstractCardItem::~AbstractCardItem() QRectF AbstractCardItem::boundingRect() const { - return QRectF(0, 0, CardDimensions::WIDTH, CardDimensions::HEIGHT); + return QRectF(0, 0, CardDimensions::WIDTH_F, CardDimensions::HEIGHT_F); } QPainterPath AbstractCardItem::shape() const { QPainterPath shape; - qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH : 0.0; + qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0; shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius); return shape; } @@ -218,7 +218,7 @@ void AbstractCardItem::setHovered(bool _hovered) isHovered = _hovered; setZValue(_hovered ? ZValues::HOVERED_CARD : realZValue); setScale(_hovered && SettingsCache::instance().getScaleCards() ? 1.1 : 1); - setTransformOriginPoint(_hovered ? CardDimensions::WIDTH / 2 : 0, _hovered ? CardDimensions::HEIGHT / 2 : 0); + setTransformOriginPoint(_hovered ? CardDimensions::WIDTH_HALF_F : 0, _hovered ? CardDimensions::HEIGHT_HALF_F : 0); update(); } @@ -274,9 +274,9 @@ void AbstractCardItem::setTapped(bool _tapped, bool canAnimate) else { tapAngle = tapped ? 90 : 0; setTransform(QTransform() - .translate((float)CardDimensions::WIDTH / 2, (float)CardDimensions::HEIGHT / 2) + .translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F) .rotate(tapAngle) - .translate((float)-CardDimensions::WIDTH / 2, (float)-CardDimensions::HEIGHT / 2)); + .translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F)); update(); } } diff --git a/cockatrice/src/game/board/card_item.cpp b/cockatrice/src/game/board/card_item.cpp index 4c04a8cd6..62de4a02e 100644 --- a/cockatrice/src/game/board/card_item.cpp +++ b/cockatrice/src/game/board/card_item.cpp @@ -367,7 +367,7 @@ void CardItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event) if (zone->getHasCardAttr()) childPos = card->pos() - pos(); else - childPos = QPointF(childIndex * CardDimensions::WIDTH / 2, 0); + childPos = QPointF(childIndex * CardDimensions::WIDTH_HALF_F, 0); CardDragItem *drag = new CardDragItem(card, card->getId(), childPos, card->getFaceDown() || forceFaceDown, dragItem); drag->setPos(dragItem->pos() + childPos); @@ -476,9 +476,9 @@ bool CardItem::animationEvent() } setTransform(QTransform() - .translate(CARD_WIDTH_HALF, CARD_HEIGHT_HALF) + .translate(CardDimensions::WIDTH_HALF_F, CardDimensions::HEIGHT_HALF_F) .rotate(tapAngle) - .translate(-CARD_WIDTH_HALF, -CARD_HEIGHT_HALF)); + .translate(-CardDimensions::WIDTH_HALF_F, -CardDimensions::HEIGHT_HALF_F)); setHovered(false); update(); diff --git a/cockatrice/src/game/board/card_item.h b/cockatrice/src/game/board/card_item.h index 196150e60..da2097a2c 100644 --- a/cockatrice/src/game/board/card_item.h +++ b/cockatrice/src/game/board/card_item.h @@ -21,8 +21,6 @@ class QAction; class QColor; const int MAX_COUNTERS_ON_CARD = 999; -const float CARD_WIDTH_HALF = CardDimensions::WIDTH / 2.0f; -const float CARD_HEIGHT_HALF = CardDimensions::HEIGHT / 2.0f; const int ROTATION_DEGREES_PER_FRAME = 10; class CardItem : public AbstractCardItem diff --git a/cockatrice/src/game/card_dimensions.h b/cockatrice/src/game/card_dimensions.h index eb7f2447f..255d0bc04 100644 --- a/cockatrice/src/game/card_dimensions.h +++ b/cockatrice/src/game/card_dimensions.h @@ -20,6 +20,10 @@ constexpr int HEIGHT = 102; /// Pre-converted for floating-point contexts (Z-value calculations) constexpr qreal WIDTH_F = static_cast(WIDTH); constexpr qreal HEIGHT_F = static_cast(HEIGHT); + +/// Half-dimensions for centering and rotation transforms +constexpr qreal WIDTH_HALF_F = WIDTH_F / 2; +constexpr qreal HEIGHT_HALF_F = HEIGHT_F / 2; } // namespace CardDimensions #endif // CARD_DIMENSIONS_H diff --git a/cockatrice/src/game/deckview/deck_view.cpp b/cockatrice/src/game/deckview/deck_view.cpp index 12f166563..620dfaa5f 100644 --- a/cockatrice/src/game/deckview/deck_view.cpp +++ b/cockatrice/src/game/deckview/deck_view.cpp @@ -95,8 +95,8 @@ void DeckViewCard::paint(QPainter *painter, const QStyleOptionGraphicsItem *opti pen.setJoinStyle(Qt::MiterJoin); pen.setColor(originZone == DECK_ZONE_MAIN ? Qt::green : Qt::red); painter->setPen(pen); - qreal cardRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * (CardDimensions::WIDTH - 3) : 0.0; - painter->drawRoundedRect(QRectF(1.5, 1.5, CardDimensions::WIDTH - 3., CardDimensions::HEIGHT - 3.), cardRadius, + qreal cardRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * (CardDimensions::WIDTH_F - 3) : 0.0; + painter->drawRoundedRect(QRectF(1.5, 1.5, CardDimensions::WIDTH_F - 3, CardDimensions::HEIGHT_F - 3), cardRadius, cardRadius); painter->restore(); } @@ -123,7 +123,7 @@ void DeckViewCard::mouseMoveEvent(QGraphicsSceneMouseEvent *event) if (c == this) continue; ++j; - auto childPos = QPointF(j * CardDimensions::WIDTH / 2, 0); + auto childPos = QPointF(j * CardDimensions::WIDTH_HALF_F, 0); auto *drag = new DeckViewCardDragItem(c, childPos, dragItem); drag->setPos(dragItem->pos() + childPos); scene()->addItem(drag); @@ -205,7 +205,7 @@ void DeckViewCardContainer::paint(QPainter *painter, const QStyleOptionGraphicsI painter->setPen(QColor(255, 255, 255, 100)); painter->drawLine(QPointF(0, yUntilNow - paddingY / 2), QPointF(width, yUntilNow - paddingY / 2)); } - qreal thisRowHeight = CardDimensions::HEIGHT * currentRowsAndCols[i].first; + qreal thisRowHeight = CardDimensions::HEIGHT_F * currentRowsAndCols[i].first; QRectF textRect(0, yUntilNow, totalTextWidth, thisRowHeight); yUntilNow += thisRowHeight + paddingY; @@ -261,9 +261,9 @@ QSizeF DeckViewCardContainer::calculateBoundingRect(const QList> // Calculate space needed for cards for (int i = 0; i < rowsAndCols.size(); ++i) { - totalHeight += CardDimensions::HEIGHT * rowsAndCols[i].first + paddingY; - if (CardDimensions::WIDTH * rowsAndCols[i].second > totalWidth) - totalWidth = CardDimensions::WIDTH * rowsAndCols[i].second; + totalHeight += CardDimensions::HEIGHT_F * rowsAndCols[i].first + paddingY; + if (CardDimensions::WIDTH_F * rowsAndCols[i].second > totalWidth) + totalWidth = CardDimensions::WIDTH_F * rowsAndCols[i].second; } return QSizeF(getCardTypeTextWidth() + totalWidth, totalHeight + separatorY + paddingY); @@ -290,10 +290,10 @@ void DeckViewCardContainer::rearrangeItems(const QList> &rowsAnd std::sort(row.begin(), row.end(), DeckViewCardContainer::sortCardsByName); for (int j = 0; j < row.size(); ++j) { DeckViewCard *card = row[j]; - card->setPos(x + (j % tempCols) * CardDimensions::WIDTH, - yUntilNow + (j / tempCols) * CardDimensions::HEIGHT); + card->setPos(x + (j % tempCols) * CardDimensions::WIDTH_F, + yUntilNow + (j / tempCols) * CardDimensions::HEIGHT_F); } - yUntilNow += tempRows * CardDimensions::HEIGHT + paddingY; + yUntilNow += tempRows * CardDimensions::HEIGHT_F + paddingY; } prepareGeometryChange(); diff --git a/cockatrice/src/game/player/player_graphics_item.cpp b/cockatrice/src/game/player/player_graphics_item.cpp index b611752e1..7efdd506b 100644 --- a/cockatrice/src/game/player/player_graphics_item.cpp +++ b/cockatrice/src/game/player/player_graphics_item.cpp @@ -19,7 +19,8 @@ PlayerGraphicsItem::PlayerGraphicsItem(Player *_player) : player(_player) playerArea = new PlayerArea(this); playerTarget = new PlayerTarget(player, playerArea); - qreal avatarMargin = (counterAreaWidth + CardDimensions::HEIGHT + 15 - playerTarget->boundingRect().width()) / 2.0; + qreal avatarMargin = + (counterAreaWidth + CardDimensions::HEIGHT_F + 15 - playerTarget->boundingRect().width()) / 2.0; playerTarget->setPos(QPointF(avatarMargin, avatarMargin)); initializeZones(); @@ -55,9 +56,9 @@ void PlayerGraphicsItem::onPlayerActiveChanged(bool _active) void PlayerGraphicsItem::initializeZones() { deckZoneGraphicsItem = new PileZone(player->getDeckZone(), this); - auto base = QPointF(counterAreaWidth + (CardDimensions::HEIGHT - CardDimensions::WIDTH + 15) / 2.0, + auto base = QPointF(counterAreaWidth + (CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F + 15) / 2.0, 10 + playerTarget->boundingRect().height() + 5 - - (CardDimensions::HEIGHT - CardDimensions::WIDTH) / 2.0); + (CardDimensions::HEIGHT_F - CardDimensions::WIDTH_F) / 2.0); deckZoneGraphicsItem->setPos(base); qreal h = deckZoneGraphicsItem->boundingRect().width() + 5; @@ -96,7 +97,7 @@ QRectF PlayerGraphicsItem::boundingRect() const qreal PlayerGraphicsItem::getMinimumWidth() const { - qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT + 15 + counterAreaWidth + + qreal result = tableZoneGraphicsItem->getMinimumWidth() + CardDimensions::HEIGHT_F + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width(); if (!SettingsCache::instance().getHorizontalHand()) { result += handZoneGraphicsItem->boundingRect().width(); @@ -113,8 +114,8 @@ void PlayerGraphicsItem::paint(QPainter * /*painter*/, void PlayerGraphicsItem::processSceneSizeChange(int newPlayerWidth) { // Extend table (and hand, if horizontal) to accommodate the new player width. - qreal tableWidth = - newPlayerWidth - CardDimensions::HEIGHT - 15 - counterAreaWidth - stackZoneGraphicsItem->boundingRect().width(); + qreal tableWidth = newPlayerWidth - CardDimensions::HEIGHT_F - 15 - counterAreaWidth - + stackZoneGraphicsItem->boundingRect().width(); if (!SettingsCache::instance().getHorizontalHand()) { tableWidth -= handZoneGraphicsItem->boundingRect().width(); } @@ -153,7 +154,7 @@ void PlayerGraphicsItem::rearrangeCounters() void PlayerGraphicsItem::rearrangeZones() { - auto base = QPointF(CardDimensions::HEIGHT + counterAreaWidth + 15, 0); + auto base = QPointF(CardDimensions::HEIGHT_F + counterAreaWidth + 15, 0); if (SettingsCache::instance().getHorizontalHand()) { if (mirrored) { if (player->getHandZone()->contentsKnown()) { @@ -204,7 +205,7 @@ void PlayerGraphicsItem::rearrangeZones() void PlayerGraphicsItem::updateBoundingRect() { prepareGeometryChange(); - qreal width = CardDimensions::HEIGHT + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width(); + qreal width = CardDimensions::HEIGHT_F + 15 + counterAreaWidth + stackZoneGraphicsItem->boundingRect().width(); if (SettingsCache::instance().getHorizontalHand()) { qreal handHeight = player->getPlayerInfo()->getHandVisible() ? handZoneGraphicsItem->boundingRect().height() : 0; @@ -215,7 +216,7 @@ void PlayerGraphicsItem::updateBoundingRect() 0, 0, width + handZoneGraphicsItem->boundingRect().width() + tableZoneGraphicsItem->boundingRect().width(), tableZoneGraphicsItem->boundingRect().height()); } - playerArea->setSize(CardDimensions::HEIGHT + counterAreaWidth + 15, bRect.height()); + playerArea->setSize(CardDimensions::HEIGHT_F + counterAreaWidth + 15, bRect.height()); emit sizeChanged(); } \ No newline at end of file diff --git a/cockatrice/src/game/zones/hand_zone.cpp b/cockatrice/src/game/zones/hand_zone.cpp index a1c8d1195..7badfcca4 100644 --- a/cockatrice/src/game/zones/hand_zone.cpp +++ b/cockatrice/src/game/zones/hand_zone.cpp @@ -56,7 +56,7 @@ void HandZone::handleDropEvent(const QList &dragItems, QRectF HandZone::boundingRect() const { if (SettingsCache::instance().getHorizontalHand()) - return QRectF(0, 0, width, CardDimensions::HEIGHT + 10); + return QRectF(0, 0, width, CardDimensions::HEIGHT_F + 10); else return QRectF(0, 0, 100, zoneHeight); } diff --git a/cockatrice/src/game/zones/pile_zone.cpp b/cockatrice/src/game/zones/pile_zone.cpp index d6f7bd087..8f54778d8 100644 --- a/cockatrice/src/game/zones/pile_zone.cpp +++ b/cockatrice/src/game/zones/pile_zone.cpp @@ -19,9 +19,9 @@ PileZone::PileZone(PileZoneLogic *_logic, QGraphicsItem *parent) : CardZone(_log setCursor(Qt::OpenHandCursor); setTransform(QTransform() - .translate((float)CardDimensions::WIDTH / 2, (float)CardDimensions::HEIGHT / 2) + .translate(CardDimensions::WIDTH_F / 2, CardDimensions::HEIGHT_F / 2) .rotate(90) - .translate((float)-CardDimensions::WIDTH / 2, (float)-CardDimensions::HEIGHT / 2)); + .translate(-CardDimensions::WIDTH_F / 2, -CardDimensions::HEIGHT_F / 2)); connect(&SettingsCache::instance(), &SettingsCache::roundCardCornersChanged, this, [this](bool _roundCardCorners) { Q_UNUSED(_roundCardCorners); @@ -33,13 +33,13 @@ PileZone::PileZone(PileZoneLogic *_logic, QGraphicsItem *parent) : CardZone(_log QRectF PileZone::boundingRect() const { - return QRectF(0, 0, CardDimensions::WIDTH, CardDimensions::HEIGHT); + return QRectF(0, 0, CardDimensions::WIDTH_F, CardDimensions::HEIGHT_F); } QPainterPath PileZone::shape() const { QPainterPath shape; - qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH : 0.0; + qreal cardCornerRadius = SettingsCache::instance().getRoundCardCorners() ? 0.05 * CardDimensions::WIDTH_F : 0.0; shape.addRoundedRect(boundingRect(), cardCornerRadius, cardCornerRadius); return shape; } @@ -52,9 +52,9 @@ void PileZone::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*optio getLogic()->getCards().at(0)->paintPicture(painter, getLogic()->getCards().at(0)->getTranslatedSize(painter), 90); - painter->translate((float)CardDimensions::WIDTH / 2, (float)CardDimensions::HEIGHT / 2); + painter->translate(CardDimensions::WIDTH_F / 2, CardDimensions::HEIGHT_F / 2); painter->rotate(-90); - painter->translate((float)-CardDimensions::WIDTH / 2, (float)-CardDimensions::HEIGHT / 2); + painter->translate(-CardDimensions::WIDTH_F / 2, -CardDimensions::HEIGHT_F / 2); paintNumberEllipse(getLogic()->getCards().size(), 28, Qt::white, -1, -1, painter); } diff --git a/cockatrice/src/game/zones/view_zone.cpp b/cockatrice/src/game/zones/view_zone.cpp index 27c68f6e5..d2fd1e971 100644 --- a/cockatrice/src/game/zones/view_zone.cpp +++ b/cockatrice/src/game/zones/view_zone.cpp @@ -118,7 +118,9 @@ void ZoneViewZone::zoneDumpReceived(const Response &r) qobject_cast(getLogic())->updateCardIds(ZoneViewZoneLogic::INITIALIZE); reorganizeCards(); - emit getLogic()->cardCountChanged(); + // clang-format off + emit getLogic()->cardCountChanged(); // emit keyword causes spurious spacing around -> + // clang-format on } // Because of boundingRect(), this function must not be called before the zone was added to a scene. @@ -166,8 +168,8 @@ void ZoneViewZone::reorganizeCards() // determine bounding rect qreal aleft = 0; qreal atop = 0; - qreal awidth = gridSize.cols * CardDimensions::WIDTH + (CardDimensions::WIDTH / 2) + HORIZONTAL_PADDING; - qreal aheight = (gridSize.rows * CardDimensions::HEIGHT) / 3 + CardDimensions::HEIGHT * 1.3; + qreal awidth = gridSize.cols * CardDimensions::WIDTH_F + CardDimensions::WIDTH_HALF_F + HORIZONTAL_PADDING; + qreal aheight = (gridSize.rows * CardDimensions::HEIGHT_F) / 3 + CardDimensions::HEIGHT_F * 1.3; optimumRect = QRectF(aleft, atop, awidth, aheight); updateGeometry(); @@ -210,8 +212,8 @@ ZoneViewZone::GridSize ZoneViewZone::positionCardsForDisplay(CardList &cards, Ca } lastColumnProp = columnProp; - qreal x = col * CardDimensions::WIDTH; - qreal y = row * CardDimensions::HEIGHT / 3; + qreal x = col * CardDimensions::WIDTH_F; + qreal y = row * CardDimensions::HEIGHT_F / 3; c->setPos(HORIZONTAL_PADDING + x, VERTICAL_PADDING + y); c->setRealZValue(i); longestRow = qMax(row, longestRow); @@ -238,8 +240,8 @@ ZoneViewZone::GridSize ZoneViewZone::positionCardsForDisplay(CardList &cards, Ca for (int i = 0; i < cardCount; i++) { CardItem *c = cards.at(i); - qreal x = (i / rows) * CardDimensions::WIDTH; - qreal y = (i % rows) * CardDimensions::HEIGHT / 3; + qreal x = (i / rows) * CardDimensions::WIDTH_F; + qreal y = (i % rows) * CardDimensions::HEIGHT_F / 3; c->setPos(HORIZONTAL_PADDING + x, VERTICAL_PADDING + y); c->setRealZValue(i); } diff --git a/cockatrice/src/game/zones/view_zone_widget.cpp b/cockatrice/src/game/zones/view_zone_widget.cpp index ba0977007..12b84b1b6 100644 --- a/cockatrice/src/game/zones/view_zone_widget.cpp +++ b/cockatrice/src/game/zones/view_zone_widget.cpp @@ -458,7 +458,7 @@ void ZoneViewWidget::resizeScrollbar(const qreal newZoneHeight) */ static qreal rowsToHeight(int rows) { - const qreal cardsHeight = (rows + 1) * (CardDimensions::HEIGHT / 3); + const qreal cardsHeight = (rows + 1) * (CardDimensions::HEIGHT_F / 3); return cardsHeight + 5; // +5 padding to make the cutoff look nicer } diff --git a/cockatrice/src/interface/widgets/cards/card_info_display_widget.cpp b/cockatrice/src/interface/widgets/cards/card_info_display_widget.cpp index 6384927ba..4930fbbfd 100644 --- a/cockatrice/src/interface/widgets/cards/card_info_display_widget.cpp +++ b/cockatrice/src/interface/widgets/cards/card_info_display_widget.cpp @@ -10,7 +10,7 @@ #include CardInfoDisplayWidget::CardInfoDisplayWidget(const CardRef &cardRef, QWidget *parent, Qt::WindowFlags flags) - : QFrame(parent, flags), aspectRatio((qreal)CardDimensions::HEIGHT / (qreal)CardDimensions::WIDTH) + : QFrame(parent, flags), aspectRatio(CardDimensions::HEIGHT_F / CardDimensions::WIDTH_F) { setContentsMargins(3, 3, 3, 3); pic = new CardInfoPictureWidget();