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https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-13 14:02:15 -07:00
[Fix-Warnings] Local variable can be made const
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parent
8abd04dab1
commit
f2d3e81331
214 changed files with 1375 additions and 1355 deletions
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@ -98,8 +98,8 @@ AuthenticationResult Server::loginUser(Server_ProtocolHandler *session,
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Server_DatabaseInterface *databaseInterface = getDatabaseInterface();
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AuthenticationResult authState = databaseInterface->checkUserPassword(session, name, password, clientid, reasonStr,
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secondsLeft, passwordNeedsHash);
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const AuthenticationResult authState = databaseInterface->checkUserPassword(
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session, name, password, clientid, reasonStr, secondsLeft, passwordNeedsHash);
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if (authState == NotLoggedIn || authState == UserIsBanned || authState == UsernameInvalid ||
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authState == UserIsInactive)
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return authState;
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@ -117,7 +117,7 @@ AuthenticationResult Server::loginUser(Server_ProtocolHandler *session,
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event.set_reason_str("You have been logged out due to logging in at another location.");
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event.set_end_time(QDateTime::currentDateTime().toSecsSinceEpoch());
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SessionEvent *se = users.value(name)->prepareSessionEvent(event);
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const SessionEvent *se = users.value(name)->prepareSessionEvent(event);
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users.value(name)->sendProtocolItem(*se);
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delete se;
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@ -163,8 +163,8 @@ AuthenticationResult Server::loginUser(Server_ProtocolHandler *session,
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Event_UserJoined event;
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event.mutable_user_info()->CopyFrom(session->copyUserInfo(false));
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SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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for (auto &client : clients)
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const SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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for (const auto &client : clients)
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if (client->getAcceptsUserListChanges())
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client->sendProtocolItem(*se);
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delete se;
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@ -227,7 +227,7 @@ void Server::addClient(Server_ProtocolHandler *client)
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void Server::removeClient(Server_ProtocolHandler *client)
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{
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int clientIndex = clients.indexOf(client);
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const int clientIndex = clients.indexOf(client);
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if (clientIndex == -1) {
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qWarning() << "tried to remove non existing client";
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return;
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@ -241,12 +241,12 @@ void Server::removeClient(Server_ProtocolHandler *client)
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QWriteLocker locker(&clientsLock);
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clients.removeAt(clientIndex);
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ServerInfo_User *data = client->getUserInfo();
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const ServerInfo_User *data = client->getUserInfo();
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if (data) {
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Event_UserLeft event;
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event.set_name(data->name());
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SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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for (auto &_client : clients)
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const SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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for (const auto &_client : clients)
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if (_client->getAcceptsUserListChanges())
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_client->sendProtocolItem(*se);
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sendIsl_SessionEvent(*se);
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@ -271,7 +271,7 @@ QList<QString> Server::getOnlineModeratorList() const
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// clients list should be locked by calling function prior to iteration otherwise sigfaults may occur
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QList<QString> results;
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for (auto &client : clients) {
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ServerInfo_User *data = client->getUserInfo();
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const ServerInfo_User *data = client->getUserInfo();
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// TODO: this line should be updated in the event there is any type of new user level created
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if (data &&
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@ -293,8 +293,8 @@ void Server::externalUserJoined(const ServerInfo_User &userInfo)
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Event_UserJoined event;
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event.mutable_user_info()->CopyFrom(userInfo);
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SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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for (auto &client : clients)
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const SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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for (const auto &client : clients)
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if (client->getAcceptsUserListChanges())
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client->sendProtocolItem(*se);
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delete se;
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@ -310,21 +310,21 @@ void Server::externalUserLeft(const QString &userName)
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// This function is always called from the main thread via signal/slot.
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clientsLock.lockForWrite();
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Server_AbstractUserInterface *user = externalUsers.take(userName);
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const Server_AbstractUserInterface *user = externalUsers.take(userName);
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externalUsersBySessionId.remove(user->getUserInfo()->session_id());
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clientsLock.unlock();
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QMap<int, QPair<int, int>> userGames(user->getGames());
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const QMap<int, QPair<int, int>> userGames(user->getGames());
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QMapIterator<int, QPair<int, int>> userGamesIterator(userGames);
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roomsLock.lockForRead();
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while (userGamesIterator.hasNext()) {
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userGamesIterator.next();
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Server_Room *room = rooms.value(userGamesIterator.value().first);
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const Server_Room *room = rooms.value(userGamesIterator.value().first);
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if (!room)
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continue;
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QReadLocker roomGamesLocker(&room->gamesLock);
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Server_Game *game = room->getGames().value(userGamesIterator.key());
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const Server_Game *game = room->getGames().value(userGamesIterator.key());
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if (!game)
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continue;
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@ -342,9 +342,9 @@ void Server::externalUserLeft(const QString &userName)
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Event_UserLeft event;
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event.set_name(userName.toStdString());
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SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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const SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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clientsLock.lockForRead();
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for (auto &client : clients)
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for (const auto &client : clients)
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if (client->getAcceptsUserListChanges())
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client->sendProtocolItem(*se);
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clientsLock.unlock();
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@ -443,7 +443,7 @@ void Server::externalJoinGameCommandReceived(const Command_JoinGame &cmd,
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}
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ResponseContainer responseContainer(cmdId);
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Response::ResponseCode responseCode = room->processJoinGameCommand(cmd, responseContainer, userInterface);
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const Response::ResponseCode responseCode = room->processJoinGameCommand(cmd, responseContainer, userInterface);
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userInterface->sendResponseContainer(responseContainer, responseCode);
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} catch (Response::ResponseCode &code) {
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Response response;
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@ -466,7 +466,7 @@ void Server::externalGameCommandContainerReceived(const CommandContainer &cont,
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Response::ResponseCode finalResponseCode = Response::RespOk;
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QReadLocker roomsLocker(&roomsLock);
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Server_Room *room = rooms.value(cont.room_id());
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const Server_Room *room = rooms.value(cont.room_id());
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if (!room) {
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qDebug() << "externalGameCommandContainerReceived: room id=" << cont.room_id() << "not found";
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throw Response::RespNotInRoom;
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@ -491,7 +491,7 @@ void Server::externalGameCommandContainerReceived(const CommandContainer &cont,
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const GameCommand &sc = cont.game_command(i);
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qDebug() << "[ISL]" << getSafeDebugString(sc);
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Response::ResponseCode resp = participant->processGameCommand(sc, responseContainer, ges);
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const Response::ResponseCode resp = participant->processGameCommand(sc, responseContainer, ges);
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if (resp != Response::RespOk)
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finalResponseCode = resp;
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@ -545,10 +545,10 @@ void Server::broadcastRoomUpdate(const ServerInfo_Room &roomInfo, bool sendToIsl
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Event_ListRooms event;
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event.add_room_list()->CopyFrom(roomInfo);
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SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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const SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
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clientsLock.lockForRead();
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for (auto &client : clients)
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for (const auto &client : clients)
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if (client->getAcceptsRoomListChanges())
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client->sendProtocolItem(*se);
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clientsLock.unlock();
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@ -581,7 +581,7 @@ int Server::getGamesCount() const
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QReadLocker locker(&roomsLock);
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QMapIterator<int, Server_Room *> roomIterator(rooms);
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while (roomIterator.hasNext()) {
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Server_Room *room = roomIterator.next().value();
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const Server_Room *room = roomIterator.next().value();
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QReadLocker roomLocker(&room->gamesLock);
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result += room->getGames().size();
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}
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