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https://github.com/Cockatrice/Cockatrice.git
synced 2026-11-08 02:53:25 -08:00
[Refactor] Retype card containers and zone logic onto CardState
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parent
893aeb7bae
commit
f321132cce
32 changed files with 184 additions and 158 deletions
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@ -53,6 +53,11 @@
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#include <qlogging.h>
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#include <string>
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static CardItem *toCardItem(CardState *card)
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{
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return card == nullptr ? nullptr : qobject_cast<CardItem *>(card->parent());
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}
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PlayerEventHandler::PlayerEventHandler(PlayerLogic *_player) : QObject(_player), player(_player)
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{
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connect(this, &PlayerEventHandler::requestCardMenuUpdate, player, &PlayerLogic::requestCardMenuUpdate);
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@ -171,7 +176,7 @@ void PlayerEventHandler::eventCreateToken(const Event_CreateToken &event)
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card->setFaceDown(event.face_down());
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emit logCreateToken(player, card->getName(), card->getPT(), card->getFaceDown());
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zone->addCard(card, true, event.x(), event.y());
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zone->addCard(card->getState(), true, event.x(), event.y());
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}
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void PlayerEventHandler::eventSetCardAttr(const Event_SetCardAttr &event,
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@ -193,7 +198,7 @@ void PlayerEventHandler::eventSetCardAttr(const Event_SetCardAttr &event,
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emit logSetTapped(player, nullptr, event.attr_value() == "1");
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}
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} else {
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CardItem *card = zone->getCard(event.card_id());
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CardState *card = zone->getCard(event.card_id());
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if (!card) {
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qWarning() << "PlayerEventHandler::eventSetCardAttr: card id=" << event.card_id() << "not found";
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return;
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@ -203,7 +208,7 @@ void PlayerEventHandler::eventSetCardAttr(const Event_SetCardAttr &event,
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}
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void PlayerEventHandler::setCardAttrHelper(const GameEventContext &context,
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CardItem *card,
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CardState *card,
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CardAttribute attribute,
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const QString &avalue,
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bool allCards,
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@ -264,14 +269,14 @@ void PlayerEventHandler::eventSetCardCounter(const Event_SetCardCounter &event)
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return;
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}
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CardItem *card = zone->getCard(event.card_id());
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CardState *card = zone->getCard(event.card_id());
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if (!card) {
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return;
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}
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int oldValue = card->getCounters().value(event.counter_id(), 0);
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card->setCounter(event.counter_id(), event.counter_value());
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emit requestCardMenuUpdate(card);
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emit requestCardMenuUpdate(toCardItem(card));
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emit logSetCardCounter(player, card->getName(), event.counter_id(), event.counter_value(), oldValue);
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}
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@ -341,13 +346,13 @@ void PlayerEventHandler::eventMoveCard(const Event_MoveCard &event, const GameEv
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if (x == -1) {
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x = 0;
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}
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CardItem *card = startZone->takeCard(position, event.card_id(), startZone != targetZone);
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CardState *card = startZone->takeCard(position, event.card_id(), startZone != targetZone);
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if (card == nullptr) {
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return;
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}
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const bool zoneChanged = startZone != targetZone;
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const bool ownerChanged = zoneChanged && startZone->getPlayer() != targetZone->getPlayer();
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emit cardViewRefreshRequested(card->getState(), zoneChanged, ownerChanged ? targetZone->getPlayer() : nullptr);
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emit cardViewRefreshRequested(card, zoneChanged, ownerChanged ? targetZone->getPlayer() : nullptr);
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if (event.has_card_name()) {
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QString name = QString::fromStdString(event.card_name());
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QString providerId =
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@ -366,7 +371,7 @@ void PlayerEventHandler::eventMoveCard(const Event_MoveCard &event, const GameEv
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if (startZone != targetZone) {
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const QList<CardItem *> &attachedCards = card->getAttachedCards();
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for (auto attachedCard : attachedCards) {
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emit targetZone->cardAdded(attachedCard);
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emit targetZone->cardAdded(attachedCard->getState());
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}
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}
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@ -380,12 +385,12 @@ void PlayerEventHandler::eventMoveCard(const Event_MoveCard &event, const GameEv
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targetZone->addCard(card, true, x, y);
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emit cardZoneChanged(card, startZone == targetZone);
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emit requestCardMenuUpdate(card);
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emit cardZoneChanged(toCardItem(card), startZone == targetZone);
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emit requestCardMenuUpdate(toCardItem(card));
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if (player->getPlayerActions()->isMovingCardsUntil() && startZoneString == ZoneNames::DECK &&
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targetZone->getName() == ZoneNames::STACK) {
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player->getPlayerActions()->moveOneCardUntil(card);
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player->getPlayerActions()->moveOneCardUntil(toCardItem(card));
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}
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}
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@ -395,7 +400,7 @@ void PlayerEventHandler::eventFlipCard(const Event_FlipCard &event)
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if (!zone) {
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return;
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}
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CardItem *card = zone->getCard(event.card_id());
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CardState *card = zone->getCard(event.card_id());
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if (!card) {
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return;
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}
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@ -408,7 +413,7 @@ void PlayerEventHandler::eventFlipCard(const Event_FlipCard &event)
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emit logFlipCard(player, card->getName(), event.face_down());
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card->setFaceDown(event.face_down());
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emit requestCardMenuUpdate(card);
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emit requestCardMenuUpdate(toCardItem(card));
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}
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void PlayerEventHandler::eventDestroyCard(const Event_DestroyCard &event)
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@ -418,7 +423,7 @@ void PlayerEventHandler::eventDestroyCard(const Event_DestroyCard &event)
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return;
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}
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CardItem *card = zone->getCard(event.card_id());
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CardState *card = zone->getCard(event.card_id());
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if (!card) {
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return;
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}
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@ -431,7 +436,7 @@ void PlayerEventHandler::eventDestroyCard(const Event_DestroyCard &event)
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emit logDestroyCard(player, card->getName());
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zone->takeCard(-1, event.card_id(), true);
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card->getState()->deleteView();
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card->deleteView();
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}
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void PlayerEventHandler::eventAttachCard(const Event_AttachCard &event)
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@ -439,7 +444,7 @@ void PlayerEventHandler::eventAttachCard(const Event_AttachCard &event)
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const QMap<int, PlayerLogic *> &playerList = player->getGame()->getPlayerManager()->getPlayers();
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PlayerLogic *targetPlayer = nullptr;
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CardZoneLogic *targetZone = nullptr;
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CardItem *targetCard = nullptr;
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CardState *targetCard = nullptr;
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if (event.has_target_player_id()) {
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targetPlayer = playerList.value(event.target_player_id(), 0);
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if (targetPlayer) {
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@ -455,7 +460,7 @@ void PlayerEventHandler::eventAttachCard(const Event_AttachCard &event)
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return;
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}
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CardItem *startCard = startZone->getCard(event.card_id());
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CardState *startCard = startZone->getCard(event.card_id());
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if (!startCard) {
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return;
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}
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@ -477,7 +482,7 @@ void PlayerEventHandler::eventAttachCard(const Event_AttachCard &event)
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} else {
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emit logUnattachCard(player, startCard->getName());
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}
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emit requestCardMenuUpdate(startCard);
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emit requestCardMenuUpdate(toCardItem(startCard));
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}
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void PlayerEventHandler::eventDrawCards(const Event_DrawCards &event)
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@ -489,7 +494,7 @@ void PlayerEventHandler::eventDrawCards(const Event_DrawCards &event)
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if (listSize) {
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for (int i = 0; i < listSize; ++i) {
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const ServerInfo_Card &cardInfo = event.cards(i);
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CardItem *card = _deck->takeCard(0, cardInfo.id());
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CardState *card = _deck->takeCard(0, cardInfo.id());
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QString cardName = QString::fromStdString(cardInfo.name());
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QString providerId = QString::fromStdString(cardInfo.provider_id());
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card->setCardRef({cardName, providerId});
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@ -537,7 +542,7 @@ void PlayerEventHandler::eventRevealCards(const Event_RevealCards &event, EventP
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for (const auto &card : cardList) {
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QString cardName = QString::fromStdString(card->name());
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QString providerId = QString::fromStdString(card->provider_id());
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CardItem *cardItem = zone->getCard(card->id());
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CardState *cardItem = zone->getCard(card->id());
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if (!cardItem) {
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continue;
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}
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